ZBrush Characters and Creatures

Author: Kurt Papstein,Mariano Steiner,Mathieu Aerni

Publisher: 3Dtotal Pub

ISBN: 9781909414136

Category: Art

Page: 278

View: 6051

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Step-by-step guides by industry experts reveal how to get professional results from the revolutionary digital sculpting and painting software ZBrush.

ZBrush Character Creation

Advanced Digital Sculpting

Author: Scott Spencer

Publisher: John Wiley & Sons

ISBN: 9781118099216

Category: Computers

Page: 352

View: 6770

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ZBrush's popularity is exploding giving more CG artists the power to create stunning digital art with a distinctively fine art feel. ZBrush Character Creation: Advanced Digital Sculpting is the must-have guide to creating highly detailed, lush, organic models using the revolutionary ZBrush software. Digital sculptor Scott Spencer guides you through the full array of ZBrush tools, including brushes, textures and detailing. With a focus on both the artistry and the technical know-how, you'll learn how to apply traditional sculpting and painting techniques to 3D art while uncovering the "why" behind the "how" for each step. You'll gain inspiration and insight from the beautiful full-color illustrations and professional tips from experienced ZBrush artists included in the book. And, above all, you'll have a solid understanding of how applying time-honored artistic methods to your workflow can turn ordinary digital art into breathtaking digital masterpieces.

ZBrush Creature Design

Creating Dynamic Concept Imagery for Film and Games

Author: Scott Spencer

Publisher: John Wiley & Sons

ISBN: 1118236262

Category: Computers

Page: 384

View: 8254

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Zero in on the most cutting-edge trend in creature design forfilm and games: ZBrush! ZBrush allows you to develop a creature for film and games inrealistic, 3D format. With this book, you will learn how to createa unique creature from start to finish and search for and repairany foreseeable problems. Clear instructions guide you throughusing Photoshop in combination with ZBrush to finely render acreature so you can see how it will appear on screen. ExperiencedZBrush author and designer Scott Spencer shows you how to startwith your concept in ZBrush as a preliminary digital model and thenfurther refine it in Photoshop in order to fabricate ahyperrealistic image. Guides you through artistic concepts to visualize yourcreature Walks you through the process of conceptualizing a creature inZBrush Details techniques for using Photoshop to refine yourdesign Encourages you to use ZBrush as a sculpting and designing tooland then use Photoshop as a painting and finishing tool ZBrush Creature Design helps you bring your creatureconcepts to life.

Introducing ZBrush

Author: Eric Keller

Publisher: John Wiley & Sons

ISBN: 1118059646

Category: Computers

Page: 464

View: 7696

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If you want to take advantage of one of the hottest CG tools available, Introducing ZBrush is the perfect place to start. Introducing ZBrush helps you jump into this exciting drawing and sculpting software without fear. Learn ZBrush 3.1 basics inside and out and get comfortable sculpting in a digital environment with this relaxed, friendly, and thorough guide. Master these practical techniques and soon you'll be creating realistic, cartoon, and organic models with flair. Introduces you to ZBrush 3.1, the sculpting software that lets you create digital art with a fine-art feel, which you can transfer into Maya or other 3D applications Covers painting, meshes, organic sculpting, hard surface sculpting, textures, lighting, rendering, working with other 3D applications, and scripting Walks you through a series of fun and engaging tutorials where you can start creating your own work, including human, cartoon, and organic models Learn to create lush, beautiful digital art with ZBrush and this detailed guide.

Secrets of ZBrush Experts:

Tips, Techniques, and Insights for Users of All Abilities

Author: Daryl Wise

Publisher: Cengage Learning

ISBN: 1435458982

Category: Artists

Page: 288

View: 7651

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Step inside the studios of some of today's top artists, illustrators, designers, and photographers working with digital art tools. SECRETS OF ZBRUSH EXPERTS: TIPS, TECHNIQUES, AND INSIGHTS FOR USERS OF ALL ABILITIES allow you one-on-one access to the crea

Introducing ZBrush 3rd Edition

Author: Eric Keller

Publisher: John Wiley & Sons

ISBN: 1118330463

Category: Computers

Page: 512

View: 8487

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Learn ZBrush inside and out with this updated newedition Get totally comfortable sculpting in a digital environment withthe latest edition of this bestselling beginner's guide to ZBrush.Fully updated for the newest version of the software, ZBrush 4R3,this book dispels any fears you might have about the difficulty ofusing ZBrush and soon has you creating realistic, cartoon, andorganic models with flair. Learn all the essentials, as youcomplete fun tutorials on painting, meshes, organic scripting, hardsurface sculpting, lighting, rendering, and more. Introduces you to ZBrush, the sculpting software that lets youcreate digital art with a fine-art feel, which you can transferinto Maya or other 3D applications Covers painting, meshes, organic sculpting, hard surfacesculpting, textures, lighting, rendering, working with other 3Dapplications, and scripting Walks you through a series of fun and engaging tutorials whereyou can start creating your own work, including human, cartoon, andorganic models Fully updated for the newest version of ZBrush, ZBrush 4R3,including full coverage of its robust rendering tools Includes a DVD with helpful video examples and files to helpyou complete the tutorials Design remarkably realistic creatures, people, and objects withZBrush and the new edition of this top-selling guide. The DVD is not included as part of the e-book file, but isavailable for download after purchase.

Mobile Commerce

Grundlagen und Techniken

Author: Klaus Turowski,Key Pousttchi

Publisher: Springer-Verlag

ISBN: 3642187307

Category: Computers

Page: 230

View: 2863

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M-Commerce (MC) als neue Ausprägung des E-Commerce entsteht durch die Konvergenz von Internet- und Mobilfunk-Technologie. Das Buch vermittelt Studenten und Praktikern, insbesondere Entscheidungsträgern, auf strukturierte und praxisorientierte Weise ein MC-Basiswissen aus der Sicht des Wirtschaftsinformatikers. Dabei werden sowohl Wissen und Methoden vermittelt als auch praktische Anleitungen gegeben. Technische und betriebswirtschaftliche Grundlagen sind hierbei etwa gleich gewichtet. Das Spektrum reicht von den technischen Grundlagen über Sicherheitsaspekte und Besonderheiten des Anwendungsentwurfs bis hin zur Betrachtung von Marktteilnehmern, Bewertung von Geschäftsmodellen und Optimierung von Geschäftsprozessen unter Nutzung mobiler Technologien. Einfache Beispiele und Übungsaufgaben veranschaulichen die vermittelte Thematik.

Giger's Alien

Film Design, 20th Century Fox

Author: Hansruedi Giger

Publisher: N.A

ISBN: 9783890825281

Category: Alien (Motion picture)

Page: 72

View: 5850

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Introducing ZBrush 4

Author: Eric Keller

Publisher: John Wiley & Sons

ISBN: 1118065514

Category: Computers

Page: 464

View: 4264

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Design remarkably realistic creatures, people, and objects using ZBrush and the new edition of this top-selling book. Professional Hollywood animator and ZBrush artist Eric Keller combines his firsthand experience with detailed, step-by-step explanations to make you feel right at home with the interface and tools. The book reinforces the core concepts of ZBrush through fun, hands-on tutorials that will help you achieve amazing results. Understand ZBrush's unique sculpting and painting technology Take a tour of ZBrush 4's innovative interface and powerful toolkit Work with digital clay and effectively use the full array of sculpting brushes Master ZSpheres for armature and ZSketching for creating meshes Explore exciting new tools for creating hard surface objects Learn how to set lighting, create materials, and render in ZBrush Create animated turntables within ZBrush to show off your work The book includes a DVD with example files and models to help guide you through each lesson, as well as movies to show you the sculpting techniques used to create many of the digital sculptures. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

ZBrush 4 Sculpting for Games

Beginner's Guide : Sculpt Machines, Environments, and Creatures for Your Game Development Projects

Author: Manuel Scherer

Publisher: Packt Publishing Ltd

ISBN: 1849690804

Category: Computers

Page: 328

View: 1815

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Sculpt machines, environments, and creatures for your game development projects.

Der Tiara-Club

Prinzessin Sophia und die funkelnde Überraschung

Author: Vivian French

Publisher: N.A

ISBN: 9783866062719

Category:

Page: 75

View: 1557

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Zbrush Character Sculpting

Projects, Tips & Techniques from the Masters

Author: Simon Morse,Jo Hargreaves,Christopher Perrins

Publisher: 3Dtotal Pub

ISBN: 9780955153082

Category: Art

Page: 239

View: 1165

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Explore the versatile modeling features of ZBrush and learn how traditional sculpting techniques can be applied to 3D character creation.

Beginner's Guide to Comic Art - Characters

Author: 3dtotal Publishing

Publisher: 3dtotal Publishing

ISBN: 9781909414273

Category: Comic books, strips, etc

Page: 208

View: 8592

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Draw like a pro! Create fantastic, imaginative art for your comics with the comprehensive "Beginner's Guide to Comic Art."

Digital Painting Techniques:

Author: 3dtotal Publishing

Publisher: N.A

ISBN: 9781909414372

Category:

Page: 288

View: 6713

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Learn all the latest digital painting techniques with the eighth volume in this essential series for any digital artist.

Blutorks 1

Der Krieger

Author: Bernd Frenz

Publisher: Blanvalet Taschenbuch Verlag

ISBN: 3641037662

Category: Fiction

Page: 416

View: 5320

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Sie glauben an das Blut der Erde – und hüten ein uraltes Geheimnis! Menschen sind feige, dumm und ehrlos – davon ist der Krieger Urok genau wie alle anderen Blutorks überzeugt. Da lernt er Ragnar kennen und wird eines Besseren belehrt. Menschen besitzen durchaus Ehre, vor allem aber sind sie schlau und gefährlich. Urok erkennt, dass den Blutorks von ihnen große Gefahr droht – doch wer glaubt schon einem einfachen Krieger ...

Digital Creature Rigging

The Art and Science of CG Creature Setup in 3ds Max

Author: Stewart Jones

Publisher: Taylor & Francis

ISBN: 0240823796

Category: Art

Page: 413

View: 679

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Get an inside look at the creation of production-ready creature rigs for film, TV and video games. Garner strategies and techniques for creating creatures of all types, and make them ready for easy automatic use in many different types of media (transmedia): film, TV, games - one rig for all. You will move step by step from idea, to concept, and finally to completion through a proven production-pipeline. "Digital Creature Rigging" gives you the practical, hands-on approaches to rigging you need, with a theoretical look at 12 rigging principles, and plenty of tips, tricks and techniques to get you up and running quickly. This is the definitive guide to creating believe production-ready creature rigs with 3ds Max. The companion web site has all scene files, scripts, tutorials from the book. Production-ready techniques for creating believable digital creature rigging in 3ds Max. Includes tips and tricks for both film and game rigging, with the possibilities of sharing these assets. Creatures, not characters. Learn to rig an imaginative fictional creature, something that has never been seen before. Companion web site includes all scene files, scripts, tutorials from the book.