The Art and Science of Screenwriting

Author: Philip Parker

Publisher: Intellect Books

ISBN: 9781841500652

Category: Performing Arts

Page: 219

View: 1927

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As screenwriters come to be seen as the storytellers of the age this book presents the fundamentals of writing a really compelling screenplay. Parker's new approach to writing for film and TV covers everything from finding an idea to writing a finished piece, containing advice on how to apply creative vision and the needs of the market. Parker breaks from the dominant concerns of act structure and character-driven narratives with a six-part framework comprising story, plot, dramatic structures, narrative and style.

Screenwriting

Author: Andrew Horton,Julian Hoxter

Publisher: Rutgers University Press

ISBN: 0813563429

Category: Performing Arts

Page: 224

View: 5481

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Screenwriters often joke that “no one ever paid a dollar at a movie theater to watch a screenplay.” Yet the screenplay is where a movie begins, determining whether a production gets the “green light” from its financial backers and wins approval from its audience. This innovative volume gives readers a comprehensive portrait of the art and business of screenwriting, while showing how the role of the screenwriter has evolved over the years. Reaching back to the early days of Hollywood, when moonlighting novelists, playwrights, and journalists were first hired to write scenarios and photoplays, Screenwriting illuminates the profound ways that screenwriters have contributed to the films we love. This book explores the social, political, and economic implications of the changing craft of American screenwriting from the silent screen through the classical Hollywood years, the rise of independent cinema, and on to the contemporary global multi-media marketplace. From The Birth of a Nation (1915), Gone With the Wind (1939), and Gentleman’s Agreement (1947) to Chinatown (1974), American Beauty (1999), and Lost in Translation (2003), each project began as writers with pen and ink, typewriters, or computers captured the hopes and dreams, the nightmares and concerns of the periods in which they were writing. As the contributors take us behind the silver screen to chronicle the history of screenwriting, they spotlight a range of key screenplays that changed the game in Hollywood and beyond. With original essays from both distinguished film scholars and accomplished screenwriters, Screenwriting is sure to fascinate anyone with an interest in Hollywood, from movie buffs to industry professionals.

Screenwriting Poetics and the Screen Idea

Author: I. MacDonald,Ian W. Macdonald

Publisher: Springer

ISBN: 0230392296

Category: Performing Arts

Page: 271

View: 4470

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A new, original investigation into how screenwriting works; the practices, creative 'poetics' and texts that serve the screen idea. Using a range of film, media and creative theories, it includes new case studies on the successful ITV soap Emmerdale, Hitchcock's first major screenwriter and David Lean's unfinished film, Nostromo.

Das Leben und das Schreiben

Memoiren

Author: Stephen King

Publisher: Heyne Verlag

ISBN: 3641054001

Category: Biography & Autobiography

Page: 384

View: 5945

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„Ich schreibe so lange, wie der Leser davon überzeugt ist, in den Händen eines erstklassigen Wahnsinnigen zu sein.“ Stephen King Während der Genesung nach einem schweren Unfall schreibt Stephen King seine Memoiren – Leben und Schreiben sind eins. Ein unverzichtbarer Ratgeber für alle angehenden Schriftsteller und eine Fundgrube für alle, die mehr über den König des Horror-Genres erfahren wollen. Ein kluges und gleichzeitig packendes Buch über gelebte Literatur. »Eine Konfession.« Frankfurter Allgemeine Zeitung

Complete Screenwriting Course: Teach Yourself

A complete guide to writing, developing and marketing a script for TV or film

Author: Charles Harris

Publisher: Hachette UK

ISBN: 1471805514

Category: Language Arts & Disciplines

Page: 352

View: 7850

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LEARN HOW TO WRITE COMPELLING SCRIPTS FOR FILM AND TV. Designed to take you from the moment you first put your pen to paper to pitching and selling your completed screenplay, this is one of the most inspiring books on screenwriting you'll ever read. Practical exercises will teach you the craft of writing for film and television, both mainstream and independent, the art of building your own plots, characters, dialogue and scenes. It gives you the skills you need to succeed and helps you critique your own work, meaning that at every step of the writing process you'll be producing the best scripts you can. This book is filled with essential writing tools, including techniques for overcoming writer's block and how to find your unique voice. You will learn how to pitch and get your work optioned, how to work as part of a team and how to make the best use of social media - in all a comprehensive companion that you will keep coming back to as your career develops. ABOUT THE SERIES The Teach Yourself Creative Writing series helps aspiring authors tell their stories. Covering a range of genres from science fiction and romantic novels to illustrated children's books and comedy, this series is packed with advice, exercises, and tips for unlocking creativity and improving your writing. And because we know how daunting the blank page can be, we set up the Just Write online community, at tyjustwrite.com, for budding authors and successful writers to connect and share.

Screenwriting

Creative Labor and Professional Practice

Author: Bridget Conor

Publisher: Routledge

ISBN: 1136169482

Category: Social Science

Page: 164

View: 2404

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Screenwriting: Creative Labor and Professional Practice analyzes the histories, practices, identities and subjects which form and shape the daily working lives of screenwriters. Author Bridget Conor considers the ways in which contemporary screenwriters navigate and make sense of the labor markets in which they are immersed. Chapters explore areas including: Screenwriting histories and myths of the profession Screenwriting as creative labor Screenwriters’ working lives Screenwriting work and the how-to genre Screenwriting work and inequalities Drawing on historical and critical perspectives of mainstream screenwriting in the USA and UK, as well as valuable interviews with working screenwriters, this book presents a highly original and multi-faceted study of screenwriting as creative labor and professional practice.

Das Geheimnis guter Drehbücher

Making a Good Script Great

Author: Linda Seger

Publisher: N.A

ISBN: 3895812390

Category: Performing Arts

Page: 280

View: 4265

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Das Geheimnis des guten Drehbuchs liegt nicht allein in der guten Idee, sondern im Analysieren von Problemen und dem professionellen Bearbeiten, im Neu- und Umschreiben. Das Buch vermittelt Methoden und Techniken des Drehbuchschreibens, bietet Lösungen bei häufig auftretenden Problemen an, wie das ungewollte Entfernen von der eigentlichen Story, es lehrt, subtilste Situationen in kurzen Sequenzen einzufangen und auf die Realisierbarkeit zu achten.

Athanor (2001)

Author: Susan Petrilli

Publisher: Meltemi Editore srl

ISBN: 8883530985

Category: Language Arts & Disciplines

Page: 293

View: 5109

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Writing for the Medium

Television in Transition

Author: Thomas Elsaesser,Jan Simons,Lucette Bronk

Publisher: Amsterdam University Press

ISBN: 9789053560549

Category: Literary Criticism

Page: 211

View: 730

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This collection of essays, by well known writers on the subject of writing for television, is divided into three sections, with the first one devoted to the debates on quality television. The second one focuses on literature and television. The final section examines 'Science on television', with series editors from Britain and Germany giving first-hand accounts of the scope for serious science reporting on television.

Der Weg des Künstlers

Ein spiritueller Pfad zur Aktivierung unserer Kreativität

Author: Julia Cameron

Publisher: Knaur MensSana eBook

ISBN: 3426422220

Category: Self-Help

Page: 352

View: 1672

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Die eigene Kreativität mit dem völlig neu überarbeiteten Bestseller entdecken: Das 12-Wochen-Programm von Julia Cameron führt Sie auf eine Entdeckungsreise zur eigenen Kreativität. Lernen Sie alle Hindernisse wie Ängste und Abhängigkeiten beiseite zu räumen und befreien Sie so Ihr kreatives Potenzial. Gestalten Sie Ihr Leben reicher, lebendiger und erfüllter. Die Autorin besitzt die Weisheit und Authentizität derjenigen, die das, was sie lehren, selbst intensiv durchlebt haben.

Guide to Computer Animation

for tv, games, multimedia and web

Author: Marcia Kuperberg

Publisher: Taylor & Francis

ISBN: 1136134859

Category: Art

Page: 264

View: 3926

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Any questions you have about 2D or 3D animation in this new digital age are answered in this comprehensive guide for all budding digital animators, games artists and media production students. It is lavishly illustrated with inspirational colour throughout to show you what you can achieve. Whether you want to create moving digital imagery for TV, computer games, or new media you need to understand the production and creative processes, the constraints of each and how they fit together. Ensure you have all you need at your fingertips to compete in this fast-moving arena with this unique book and web package. www.guide2computeranimation.com provides the moving imagery outcomes of some of the animation discussed in the case studies chapter, where top FrameStore-CRC and 3 Ring Circus creatives give you their invaluable behind the scenes perspectives. In addition there are non-software specific 3D tutorials and direct links to a comprehensive range of related websites with further downloadable resources to make sure you stay up-to-date. Marcia Kuperberg is Deputy Head of the School of Media, Arts & Technology, West Herts College, UK. Contributions are also included from Martin Bowman, Rob Manton and Alan Peacock.

Resonate

Present Visual Stories that Transform Audiences

Author: Nancy Duarte

Publisher: John Wiley & Sons

ISBN: 1118008936

Category: Business & Economics

Page: 272

View: 9918

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Reveals the underlying story form of all great presentations that will not only create impact, but will move people to action Presentations are meant to inform, inspire, and persuade audiences. So why then do so many audiences leave feeling like they've wasted their time? All too often, presentations don't resonate with the audience and move them to transformative action. Just as the author's first book helped presenters become visual communicators, Resonate helps you make a strong connection with your audience and lead them to purposeful action. The author's approach is simple: building a presentation today is a bit like writing a documentary. Using this approach, you'll convey your content with passion, persuasion, and impact. Author has a proven track record, including having created the slides in Al Gore's Oscar-winning An Inconvenient Truth Focuses on content development methodologies that are not only fundamental but will move people to action Upends the usual paradigm by making the audience the hero and the presenter the mentor Shows how to use story techniques of conflict and resolution Presentations don't have to be boring ordeals. You can make them fun, exciting, and full of meaning. Leave your audiences energized and ready to take action with Resonate.

The Social Science of Cinema

Author: James C. Kaufman,Dean Keith Simonton

Publisher: Oxford University Press

ISBN: 0199797811

Category: Medical

Page: 306

View: 3165

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This book compiles research from such varied disciplines as psychology, economics, sociology business, and communications to find the best empirical research being done on the movies, based on perspectives that many filmgoers have never considered.

The Way of the Writer

Reflections on the Art and Craft of Storytelling

Author: Charles Johnson

Publisher: Simon and Schuster

ISBN: 1501147226

Category: Biography & Autobiography

Page: 256

View: 8643

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From Charles Johnson—a National Book Award winner, Professor Emeritus at University of Washington, and one of America’s preeminent scholars on literature and race—comes an instructive, inspiring guide to the craft and art of writing. An award-winning novelist, philosopher, essayist, screenwriter, professor, and cartoonist, Charles Johnson has devoted his life to creative pursuit. His 1990 National Book Award-winning novel Middle Passage is a modern classic, revered as much for its daring plot as its philosophical underpinnings. For thirty-three years, Johnson taught and mentored students in the art and craft of creative writing. The Way of the Writer is his record of those years, and the coda to a kaleidoscopic, boundary-shattering career. Organized into six accessible, easy-to-navigate sections, The Way of the Writer is both a literary reflection on the creative impulse and a utilitarian guide to the writing process. Johnson shares his lessons and exercises from the classroom, starting with word choice, sentence structure, and narrative voice, and delving into the mechanics of scene, dialogue, plot and storytelling before exploring the larger questions at stake for the serious writer. What separates literature from industrial fiction? What lies at the heart of the creative impulse? How does one navigate the literary world? And how are philosophy and fiction concomitant? Luminous, inspiring, and imminently accessible, The Way of the Writer is a revelatory glimpse into the mind of the writer and an essential guide for anyone with a story to tell.

Revenge of the Sith: Illustrated Screenplay: Star Wars: Episode III

Author: George Lucas

Publisher: Del Rey

ISBN: 0345484886

Category: Performing Arts

Page: 200

View: 7813

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EPISODE III–THE ONE AND ONLY OFFICIAL SCREENPLAY, available exclusively in ebook format, including scenes that did not appear in the movie itself! This is the complete, final screenplay written by George Lucas, as brought to life before the cameras by a stellar cast of performers and an unparalleled team of special effects wizards. Enjoy a rare and fascinating director’s-eye-view of all the action, all the legendary characters, and each of the exotic worlds from science fiction cinema’s greatest saga, as it comes full circle. And thanks to the images from the final cut of the movie itself, you’ll be able to visualize the adventure as it unfolded throughout the shooting of Star Wars: Episode III: Revenge of the Sith. For the total Star Wars fan and filmmaking enthusiast alike, this extraordinary ebook is an essential part of the Star Wars experience. Features a bonus section following the novel that includes a primer on the Star Wars expanded universe, and over half a dozen excerpts from some of the most popular Star Wars books of the last thirty years!

The Art of Game Design

A Book of Lenses, Second Edition

Author: N.A

Publisher: CRC Press

ISBN: 1498759564

Category: Computers

Page: 600

View: 7289

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Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game's design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software enginee

Die Kunst des Game Designs

Bessere Games konzipieren und entwickeln

Author: Jesse Schell

Publisher: MITP-Verlags GmbH & Co. KG

ISBN: 3958452841

Category: Computers

Page: 680

View: 8657

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Grundlagen der Entwicklung und Konzeption klassischer Spiele von einem der weltweit führenden Game Designer Mehr als 100 Regeln und zentrale Fragen zur Inspiration für den kreativen Prozess Zahlreiche wertvolle Denkanstöße für die Konzeption eines erfolgreichen Spiels Jeder kann die Grundlagen des Game Designs meistern – dazu bedarf es keines technischen Fachwissens. Dabei zeigt sich, dass die gleichen psychologischen Grundprinzipien, die für Brett-, Karten- und Sportspiele funktionieren, ebenso der Schlüssel für die Entwicklung qualitativ hochwertiger Videospiele sind. Mit diesem Buch lernen Sie, wie Sie im Prozess der Spielekonzeption und -entwicklung vorgehen, um bessere Games zu kreieren. Jesse Schell zeigt, wie Sie Ihr Game durch eine strukturierte methodische Vorgehensweise Schritt für Schritt deutlich verbessern. Mehr als 100 gezielte Fragestellungen eröffnen Ihnen dabei neue Perspektiven auf Ihr Game, so dass Sie die Features finden, die es erfolgreich machen. Hierzu gehören z.B. Fragen wie: Welche Herausforderungen stellt mein Spiel an die Spieler? Fördert es den Wettbewerb unter den Spielern? Werden sie dazu motiviert, gewinnen zu wollen? So werden über hundert entscheidende Charakteristika für ein gut konzipiertes Spiel untersucht. Mit diesem Buch wissen Sie, worauf es bei einem guten Game ankommt und was Sie alles bedenken sollten, damit Ihr Game die Erwartungen Ihrer Spieler erfüllt und gerne gespielt wird. Zugleich liefert es Ihnen jede Menge Inspiration – halten Sie beim Lesen Zettel und Stift bereit, um Ihre neuen Ideen sofort festhalten zu können