Puzzle Ninja

Pit Your Wits Against the Japanese Puzzle Masters

Author: Alex Bellos

Publisher: Chronicle Books

ISBN: 9781452171050

Category: Games & Activities

Page: 288

View: 9517

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In his travels to Japan, author Alex Bellos set out to uncover the world's brightest puzzle inventors, puzzle masters, and origami experts so he could bring a new batch of logic puzzles for anyone hankering for something beyond Sudoku. In Puzzle Ninja he presents more than 200 puzzles to solve—rated easy to excruciating—including 20 new types of original, hand-crafted puzzles, like Shakashaka and Marupeke. With clear instructions, helpful tips, and anecdotes about the puzzles and their creators, this is an entertaining read and an exciting collection of the newest, best, and most addictive Japanese logic puzzles.

The Puzzle Ninja

Pit Your Wits Against the Japanese Puzzle Masters

Author: Alex Bellos

Publisher: Guardian Faber Publishing

ISBN: 9781783351367

Category:

Page: 288

View: 4401

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Puzzles are so enjoyable. They get your brain sparking and the competitive spirit flowing. Solving them is one of life's simple pleasures. The puzzle masters of Japan create the world's most satisfying puzzles, so Alex Bellos travelled to Tokyo to meet them. These enigmatologists include the god-father of Sudoku, the winner of the WorldPuzzle Championships, an inspiring teacher who uses games to enliven his students' maths lessons, and the puzzle poet whose name has become a Sudoku-solving technique. They use noms de guerre - Edamame, Lenin, Teatime, Sesame Egg - and each has a distinctive style. What unites them are their megawatt brains and the beauty of their hand-crafted puzzles, which will challenge and sharpen your mind. Bellos has collected over 200 of their most ingenious puzzles, rated easy to excruciating , and introduces over 20 new types of addictive problems including Shakashaka and Marupeke. Arm yourself with pencil, eraser and laser-like focus. Let's get puzzling . . .

The Grapes of Math

How Life Reflects Numbers and Numbers Reflect Life

Author: Alex Bellos

Publisher: Simon and Schuster

ISBN: 1451640129

Category: Mathematics

Page: 352

View: 1984

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From triangles, rotations and power laws, to cones, curves and the dreaded calculus, Alex takes you on a journey of mathematical discovery with his signature wit and limitless enthusiasm. He sifts through over 30,000 survey submissions to uncover the world’s favourite number, and meets a mathematician who looks for universes in his garage. He attends the World Mathematical Congress in India, and visits the engineer who designed the first roller-coaster loop. Get hooked on math as Alex delves deep into humankind’s turbulent relationship with numbers, and reveals how they have shaped the world we live in.

Can You Solve My Problems?

A Casebook of Ingenious, Perplexing and Totally Satisfying Puzzles

Author: Alex Bellos

Publisher: Guardian Faber Publishing

ISBN: 9781783351152

Category:

Page: 352

View: 4805

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Are you smarter than a Singaporean ten-year-old? Can you beat Sherlock Holmes? If you think the answer is yes - I challenge you to solve my problems. Here are 125 of the world's best brainteasers from the last two millennia, taking us from ancient China to medieval Europe, Victorian England to modern-day Japan, with stories of espionage, mathematical breakthroughs and puzzling rivalries along the way. Pit your wits against logic puzzles and kinship riddles, pangrams and river-crossing conundrums. Some solutions rely on a touch of cunning, others call for creativity, others need mercilessly logical thought. Some can only be solved be 2 per cent of the population. All are guaranteed to sharpen your mind. Let's get puzzling!

Can You Solve My Problems?

Ingenious, Perplexing, and Totally Satisfying Math and Logic Puzzles

Author: Alex Bellos

Publisher: The Experiment

ISBN: 161519388X

Category: Games & Activities

Page: 352

View: 2804

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Puzzle lovers, rejoice! Bestselling math writer Alex Bellos has a challenge for you: 125 of the world's best brainteasers from the last two millennia. Armed with logic alone, you'll detect counterfeit coins, navigate river crossings, and untangle family trees. Then--with just a dash of high school math--you'll tie a rope around the Earth, match wits with a cryptic wizard, and use four 4s to create every number from 1 to 50. (It can be done!) The ultimate casebook for daring puzzlers, Can You Solve My Problems? also tells the story of the puzzle--from ancient China to Victorian England to modern-day Japan. Grab your pencil and get puzzling!

The Original Area Mazes

100 Addictive Puzzles to Solve with Simple Math—and Clever Logic!

Author: Naoki Inaba,Ryoichi Murakami

Publisher: The Experiment

ISBN: 1615194223

Category: Games & Activities

Page: 160

View: 8100

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The rules are simple . . . The math is easy . . .The puzzles get harder and harder! Once you match wits with area mazes, you’ll be hooked! Your quest is to navigate a network of rectangles to find a missing value. Just Remember: Area = length × width Use spatial reasoning to find helpful relationships Whole numbers are all you need. You can always get the answer without using fractions! Originally invented for gifted students, area mazes (menseki meiro), have taken all of Japan by storm. Are you a sudoku fanatic? Do you play brain games to stay sharp? Did you love geometry . . . or would you like to finally show it who’s boss? Feed your brain some area mazes—they could be just what you’re craving!

The Calculus Story

A Mathematical Adventure

Author: David Acheson

Publisher: Oxford University Press

ISBN: 0192526715

Category: Mathematics

Page: 160

View: 8269

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Calculus is the key to much of modern science and engineering. It is the mathematical method for the analysis of things that change, and since in the natural world we are surrounded by change, the development of calculus was a huge breakthrough in the history of mathematics. But it is also something of a mathematical adventure, largely because of the way infinity enters at virtually every twist and turn... In The Calculus Story David Acheson presents a wide-ranging picture of calculus and its applications, from ancient Greece right up to the present day. Drawing on their original writings, he introduces the people who helped to build our understanding of calculus. With a step by step treatment, he demonstrates how to start doing calculus, from the very beginning.

The Monster Book of Logic Puzzles & Sudoku

Author: Nikoli Publishing,Nikoli

Publisher: Puzzlewright

ISBN: 9781402778803

Category: Games

Page: 356

View: 2051

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Finally, there's a compendium of all the wicked puzzles from Nikoli! For millions of fans worldwide, that's big news. Nikoli, publisher of Japan's very first puzzle magazine, and a sudoku superpower, offers up a selection of akari, fillomino, hashi, heyawake, hitori, LITS, masyu, number link, nurikabe, ripple effect, shikaku, slitherlink, yajilin, and the perennial favorite, sudoku. The rules to these puzzles may seem simple (how hard could a maze without walls be?), but finding the solution can be diabolically difficult. The dozens of teasers here guarantee hours of fun, and tax your brain cells to the max!

The Jumbo Book of Japanese Puzzles

Author: The Puzzle Society

Publisher: Andrews McMeel Publishing

ISBN: 0740771299

Category: Games

Page: 528

View: 9214

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We are living in puzzling's golden age right now." --Will Shortz, New York Times A colossal assortment of the six most popular Japanese puzzles--Sudoku, Sodoku X, Kakuro, Masyu, Hitori, and Nurikabe--ranging in difficulty from gentle to diabolical. A collection of four hundred puzzles-six different types of mind-bending games-ranging in difficulty levels so that players of every level will be challenged. Features include a complete answer key along with short, illustrated tutorials for each game-which proves particularly useful for the less familiar challenges, including: * Hitori: The ultimate logic teaser. Begin with a complete Sudoku grid and the object is to "paint" out blocks so that no number appears twice in any row or column. * Masyu: A charming but sophisticated invention where you are required to "string" black-and-white "pearls" with a series of vertical and horizontal lines that form a continuous loop. * Nurikabe: Beginning with a grid of squares scattered with numbers seemingly placed at random, the idea is to paint the black squares to make walls, leaving patches of white behind.

Cracking the Cube

Going Slow to Go Fast and Other Unexpected Turns in the World of Competitive Rubik’s Cube Solving

Author: Ian Scheffler

Publisher: Simon and Schuster

ISBN: 1501121928

Category: Games & Activities

Page: 288

View: 8641

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A journalist and aspiring “speedcuber” attempts to break into the international phenomenon of speedsolving the Rubik’s Cube—think chess played at the speed of Ping-Pong—while exploring the Cube’s rise to iconic status around the globe and the lessons that can be learned through solving it. When Hungarian professor Ernő Rubik invented the Rubik’s Cube (or, rather, his Cube) in the 1970s out of wooden blocks, rubber bands, and paper clips, he didn’t even know if it could be solved, let alone that it would become the world’s most popular puzzle. Since its creation, the Cube has become many things to many people: one of the bestselling children’s toys of all time, a symbol of intellectual prowess, a frustrating puzzle with 43.2 quintillion possible permutations, and now a worldwide sporting phenomenon that is introducing the classic brainteaser to a new generation. In Cracking the Cube, Ian Scheffler reveals that cubing isn’t just fun and games. Along with participating in speedcubing competitions—from the World Championship to local tournaments—and interviewing key figures from the Cube’s history, he journeys to Budapest to seek a meeting with the legendary and notoriously reclusive Rubik, who is still tinkering away with puzzles in his seventies. Getting sucked into the competitive circuit himself, Scheffler becomes engrossed in solving Rubik’s Cube in under twenty seconds, the quasi-mystical barrier known as “sub-20,” which is to cubing what four minutes is to the mile: the difference between the best and everyone else. For Scheffler, the road to sub-20 is not just about memorizing algorithms or even solving the Rubik’s Cube. As he learns from the many gurus who cross his path, from pint-sized kids to engineering professors, it’s about learning to solve yourself.

The Penguin Book of Puzzles

Author: Gareth Moore

Publisher: Penguin UK

ISBN: 0718188616

Category: Games & Activities

Page: 288

View: 2249

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A collection of challenges from throughout history, featuring some of the greatest ever puzzle masters. A Sumerian Riddle (circa 18th Century) There is a house. The blind enter it and then come out seeing. What is that house? A Charade I have wings, yet never fly - I have sails, yet never go - I cant keep still, if I try, Yet forever stand just so. From the riddles of the ancients to puzzles that perplex the greatest minds of today, The Penguin Book of Puzzles is a glorious compendium of conundrums from throughout history. These challenges will require all the reader's wits to solve, but range from the easy to the brain-bending and are suitable for novice and veteran puzzlers alike. There is something here to suit every taste, including crosswords, mathematical challenges, word games and logic conundrums, but also some intriguing types of puzzles that have been unearthed from centuries gone by. Timeless and entertaining, there are hours of fun waiting in this miscellany of puzzlement.

The 9/11 Commission Report

Final Report of the National Commission on Terrorist Attacks Upon the United States

Author: N.A

Publisher: Government Printing Office

ISBN: 0160891809

Category: Political Science

Page: 587

View: 5188

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This edition has been designated as the only official U.S. Government edition of the 9-11 Commission’s Final Report. It provides a full and complete account of the circumstances surrounding the September 11th, 2001 terrorist attacks, including preparedness for and the immediate response to the attacks. It also includes recommendations designed to guard against future attacks.

Beyond Sudoku

Kakuro, Hanjie & Other Japanese Logic Puzzles

Author: Chambers,Chambers Editors

Publisher: Chambers Harrap Pub Limited

ISBN: 9780550103178

Category: Games

Page: 200

View: 5500

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Teasing, playful, and extremely satisfying, this collection of logic puzzles opens up a whole world of puzzling to sudoku fans. Included are fifteen of each of the following puzzles, with instructions and solutions: Filomino, Hanjie, Hashiwokakero, Hitori, Kakuro, Mosaic, Nurikabe, and Slither Link.

Alex's Adventures in Numberland

Author: Alex Bellos

Publisher: A&C Black

ISBN: 1408809591

Category: Mathematics

Page: 448

View: 7028

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A hugely enjoyable, brilliantly researched explanation of the basic principles of maths.

Here's Looking at Euclid

A Surprising Excursion Through the Astonishing World of Math

Author: Alex Bellos

Publisher: Simon and Schuster

ISBN: 1416596348

Category: Mathematics

Page: 336

View: 8760

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Too often math gets a bad rap, characterized as dry and difficult. But, Alex Bellos says, "math can be inspiring and brilliantly creative. Mathematical thought is one of the great achievements of the human race, and arguably the foundation of all human progress. The world of mathematics is a remarkable place." Bellos has traveled all around the globe and has plunged into history to uncover fascinating stories of mathematical achievement, from the breakthroughs of Euclid, the greatest mathematician of all time, to the creations of the Zen master of origami, one of the hottest areas of mathematical work today. Taking us into the wilds of the Amazon, he tells the story of a tribe there who can count only to five and reports on the latest findings about the math instinct—including the revelation that ants can actually count how many steps they’ve taken. Journeying to the Bay of Bengal, he interviews a Hindu sage about the brilliant mathematical insights of the Buddha, while in Japan he visits the godfather of Sudoku and introduces the brainteasing delights of mathematical games. Exploring the mysteries of randomness, he explains why it is impossible for our iPods to truly randomly select songs. In probing the many intrigues of that most beloved of numbers, pi, he visits with two brothers so obsessed with the elusive number that they built a supercomputer in their Manhattan apartment to study it. Throughout, the journey is enhanced with a wealth of intriguing illustrations, such as of the clever puzzles known as tangrams and the crochet creation of an American math professor who suddenly realized one day that she could knit a representation of higher dimensional space that no one had been able to visualize. Whether writing about how algebra solved Swedish traffic problems, visiting the Mental Calculation World Cup to disclose the secrets of lightning calculation, or exploring the links between pineapples and beautiful teeth, Bellos is a wonderfully engaging guide who never fails to delight even as he edifies. Here’s Looking at Euclid is a rare gem that brings the beauty of math to life.

And Then You're Dead

What Really Happens If You Get Swallowed by a Whale, Are Shot from a Cannon, Or Go Barreling Over Niagara

Author: Cody Cassidy,Paul Doherty

Publisher: Penguin

ISBN: 0143108441

Category: Humor

Page: 256

View: 3292

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A gleefully gruesome look at the actual science behind the most outlandish, cartoonish, and impossible deaths you can imagine What would happen if you took a swim outside a deep-sea submarine wearing only a swimsuit? How long could you last if you stood on the surface of the sun? How far could you actually get in digging a hole to China? Paul Doherty, senior staff scientist at San Francisco's famed Exploratorium Museum, and writer Cody Cassidy explore the real science behind these and other fantastical scenarios, offering insights into physics, astronomy, anatomy, and more along the way. Is slipping on a banana peel really as hazardous to your health as the cartoons imply? Answer: Yes. Banana peels ooze a gel that turns out to be extremely slippery. Your foot and body weight provide the pressure. The gel provides the humor (and resulting head trauma). Can you die by shaking someone's hand? Answer: Yes. That's because, due to atomic repulsion, you've never actually touched another person's hand. If you could, the results would be as disastrous as a medium-sized hydrogen bomb. If you were Cookie Monster, just how many cookies could you actually eat in one sitting? Answer: Most stomachs can hold up to sixty cookies, or around four liters. If you eat or drink more than that, you're approaching the point at which the cookies would break through the lesser curvature of your stomach, and then you'd better call an ambulance to Sesame Street.

Patterns of the Universe

A Coloring Adventure in Math and Beauty

Author: Alex Bellos,Edmund Harriss

Publisher: The Experiment

ISBN: 1615193235

Category: Art

Page: 144

View: 5107

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"A coloring book that reveals math's hidden beauty and contemplative power as never before with 78 coloring designs and games that explore symmetry, fractals, tessellations, randomness, and more."--

Visions of the Universe

A Coloring Journey Through Math's Great Mysteries

Author: Alex Bellos,Edmund Harriss

Publisher: The Experiment

ISBN: 1615193677

Category: Art

Page: 144

View: 3373

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Peek "behind the scenes" of the universe--and see math in brilliant color! For curious minds throughout history, math was truly an art. In Visions of the Universe, you can pick up right where Isaac Newton, Blaise Pascal, and other luminaries left off--by coloring 58 exquisite patterns inspired by great discoveries in math: Intricate geometric designs like those that grace the mosques of Mecca Felix Klein's astounding diagram--drawn in 1897--of light reflecting between five mirrored spheres A mind-bending puzzle so beautiful it once hung outside a Japanese temple, and more! Plus, in the Creating chapter, you'll help complete 10 additional images by following simple steps that give spectacular results. No math knowledge is required: Anyone can be an artist in Numberland!

Weird-o-pedia

The Ultimate Book of Surprising Strange and Incredibly Bizarre Facts About (Supposedly) Ordinary Things

Author: Alex Palmer

Publisher: Skyhorse Publishing, Inc.

ISBN: 162087332X

Category: Reference

Page: 224

View: 6548

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Check out the weird and wonderful facts in this massive encyclopedia of alphabetized oddities: HUMANS ARE THE ONLY ANIMALS THAT ENJOY SPICY FOOD (there’s a reason no one sells Tabasco-flavored cat food). NAPPING CAN SAVE YOU FROM A HEART ATTACK (assuming you are not operating heavy machinery at the time). PSYCHOLOGISTS CAN ASSESS YOUR PERSONALITY FROM HOW YOU DIP FRIES IN KETCHUP (nice fries, sociopath). SURFING THE INTERNET ACTUALLY MAKES YOU SMARTER (but not as smart as reading this book will). Now the next time someone tells you smugly that Pluto isn’t a planet, you can counter with any one of these hundreds of weird facts and remain king or queen of the cocktail (or kegger) chatter.