Mathematics for Engineers

A Modern Interactive Approach

Author: Anthony Croft,Tony Croft,Robert Davison

Publisher: Pearson Education

ISBN: 9780132051569

Category: Science

Page: 1173

View: 2609

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Understanding key mathematical concepts and applying them successfully to solve problems are vital skills that all engineering students must acquire. Mathematics for Engineers teaches, develops and nurtures those skills. Practical, informal and accessible, it begins with the foundations and gradually builds upon this knowledge as it introduces more complex concepts until you have learned everything you will need for your first year engineering maths course, together with introductory material for even more advanced topics.

Mathematics for Engineers

Author: Tony Croft,Robert Davison

Publisher: Pearson Higher Ed

ISBN: 1292077751

Category: Mathematics

Page: 1216

View: 1760

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Were you looking for the book with access to MyMathLab Global? This product is the book alone, and does NOT come with access to MyMathLab Global. Buy Mathematics for Engineers, 4e by Croft with MyMathLab Global access card 4e (ISBN 9781292077765) if you need access to the MyLab as well, and save money on this brilliant resource. Understanding key mathematical concepts and applying them successfully to solve problems are vital skills that all engineering students must acquire. Mathematics for Engineers teaches, develops and nurtures those skills. Practical, informal and accessible, it begins with the foundations and gradually builds upon this knowledge as it introduces more complex concepts to cover all requirements for a first year engineering maths course, together with introductory material for even more advanced topics. Need extra support? This product is the book alone, and does NOT come with access to MyMathLab Global. This title can be supported by MyMathLab Global, an online homework and tutorial system which can be used by students for self-directed study or fully integrated into an instructor's course. You can benefit from MyMathLab Global at a reduced price by purchasing a pack containing a copy of the book and an access card for MyMathLab Global: Mathematics for Engineers with MyMathLab Global access card 4e (ISBN 9781292077765). Alternatively, buy access to MyMathLab Global and the eText – an online version of the book - online at www.mymathlabglobal.com. For educator access, contact your Pearson Account Manager. To find out who your account manager is, visit www.pearsoned.co.uk/replocator

Finite-Elemente-Methoden

Author: Klaus-Jürgen Bathe

Publisher: Springer Verlag

ISBN: 9783540668060

Category: Technology & Engineering

Page: 1253

View: 9538

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Dieses Lehr- und Handbuch behandelt sowohl die elementaren Konzepte als auch die fortgeschrittenen und zukunftsweisenden linearen und nichtlinearen FE-Methoden in Statik, Dynamik, Festkörper- und Fluidmechanik. Es wird sowohl der physikalische als auch der mathematische Hintergrund der Prozeduren ausführlich und verständlich beschrieben. Das Werk enthält eine Vielzahl von ausgearbeiteten Beispielen, Rechnerübungen und Programmlisten. Als Übersetzung eines erfolgreichen amerikanischen Lehrbuchs hat es sich in zwei Auflagen auch bei den deutschsprachigen Ingenieuren etabliert. Die umfangreichen Änderungen gegenüber der Vorauflage innerhalb aller Kapitel - vor allem aber der fortgeschrittenen - spiegeln die rasche Entwicklung innerhalb des letzten Jahrzehnts auf diesem Gebiet wieder.

Technological Concepts and Mathematical Models in the Evolution of Modern Engineering Systems

Controlling • Managing • Organizing

Author: Mario Lucertini,Ana Millàn Gasca,Fernando Nicolò

Publisher: Birkhäuser

ISBN: 3034879512

Category: Mathematics

Page: 246

View: 4155

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This collection of historical research studies covers the evolution of technology as knowledge, the emergence of an autonomous engineering science in the Industrial Age, the idea of scientific managment of production and operation systems, and the interaction between mathematical models and technological concepts. The book is published with the support of the UNESCO Venice Office - Regional Office for Science & Technology in Europe as an activity of the Project: The evolution of events, concepts and models in engineering systems.

Books in Print

Author: N.A

Publisher: N.A

ISBN: N.A

Category: American literature

Page: N.A

View: 2627

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Books in print is the major source of information on books currently published and in print in the United States. The database provides the record of forthcoming books, books in-print, and books out-of-print.

The Design of Everyday Things

Psychologie und Design der alltäglichen Dinge

Author: Norman Don

Publisher: Vahlen

ISBN: 3800648105

Category: Business & Economics

Page: 320

View: 8250

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Apple, Audi, Braun oder Samsung machen es vor: Gutes Design ist heute eine kritische Voraussetzung für erfolgreiche Produkte. Dieser Klassiker beschreibt die fundamentalen Prinzipien, um Dinge des täglichen Gebrauchs umzuwandeln in unterhaltsame und zufriedenstellende Produkte. Don Norman fordert ein Zusammenspiel von Mensch und Technologie mit dem Ziel, dass Designer und Produktentwickler die Bedürfnisse, Fähigkeiten und Handlungsweisen der Nutzer in den Vordergrund stellen und Designs an diesen angepasst werden. The Design of Everyday Things ist eine informative und spannende Einführung für Designer, Marketer, Produktentwickler und für alle an gutem Design interessierten Menschen. Zum Autor Don Norman ist emeritierter Professor für Kognitionswissenschaften. Er lehrte an der University of California in San Diego und der Northwest University in Illinois. Mitte der Neunzigerjahre leitete Don Norman die Advanced Technology Group bei Apple. Dort prägte er den Begriff der User Experience, um über die reine Benutzbarkeit hinaus eine ganzheitliche Erfahrung der Anwender im Umgang mit Technik in den Vordergrund zu stellen. Norman ist Mitbegründer der Beratungsfirma Nielsen Norman Group und hat unter anderem Autohersteller von BMW bis Toyota beraten. „Keiner kommt an Don Norman vorbei, wenn es um Fragen zu einem Design geht, das sich am Menschen orientiert.“ Brand Eins 7/2013 „Design ist einer der wichtigsten Wettbewerbsvorteile. Dieses Buch macht Spaß zu lesen und ist von größter Bedeutung.” Tom Peters, Co-Autor von „Auf der Suche nach Spitzenleistungen“

Developing a Digital National Library for Undergraduate Science, Mathematics, Engineering and Technology Education

Report of a Workshop

Author: National Research Council,Division of Behavioral and Social Sciences and Education,Board on Science Education,Steering Committee for Developing a Digital National Library for Undergraduate Science, Mathematics, Engineering, and Technology Education

Publisher: National Academies Press

ISBN: 9780309059770

Category: Education

Page: 136

View: 5694

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In 1996, the National Science Foundation (NSF) released a report about ways to improve undergraduate science, mathematics, engineering, and technology (SME&T) education. One recommendation called for establishing a digital library, similar to those that are being constructed for many research communities, that would make available electronically a wide variety of materials for improving teaching and learning of SME&T. The NSF asked the National Research Council to examine the feasibility of and issues associated with establishing such a digital national library. In response, an NRC steering committee commissioned a series of papers and convened a workshop to consider these issues. This resulting book delineates the issues that should be considered and provides recommendations to resolve them prior to committing funds.

Innovations in E-learning, Instruction Technology, Assessment and Engineering Education

Author: Magued Iskander

Publisher: Springer Science & Business Media

ISBN: 1402062621

Category: Technology & Engineering

Page: 472

View: 7934

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This book includes a set of rigorously reviewed world-class manuscripts addressing and detailing state-of-the-art research projects in the areas of Engineering Education, Instructional Technology, Assessment, and E-learning. The book presents selected papers form the conference proceedings of the International Conference on Engineering Education, Instructional Technology, Assessment, and E-learning (EIAE 2006). All aspects of the conference were managed on-line.

Engineering Human Computer Interaction and Interactive Systems

Joint Working Conferences EHCI-DSVIS 2004, Hamburg, Germany, July 11-13, 2004, Revised Selected Papers

Author: Rémi Bastide,Philippe Palanque,Jörg Roth

Publisher: Springer Science & Business Media

ISBN: 9783540260974

Category: Computers

Page: 404

View: 3584

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As its name suggests, the EHCI-DSVIS conference has been a special event, merging two different, although overlapping, research communities: EHCI (Engineering for Human-Computer Interaction) is a conference organized by the IFIP 2.7/13.4 working group, started in 1974 and held every three years since 1989. The group’s activity is the scientific investigation of the relationships among the human factors in computing and software engineering. DSVIS (Design, Specification and Verification of Interactive Systems) is an annual conference started in 1994, and dedicated to the use of formal methods for the design of interactive systems. Of course these two research domains have a lot in common, and are informed by each other’s results. The year 2004 was a good opportunity to bring closer these two research communities for an event, the 11th edition of DSVIS and the 9th edition of EHCI. EHCI-DSVIS was set up as a working conference bringing together researchers and practitioners interested in strengthening the scientific foundations of user interface design, specification and verification, and in examining the relationships between software engineering and human-computer interaction. The call for papers attracted a lot of attention, and we received a record number of submissions: out of the 65 submissions, 23 full papers were accepted, which gives an acceptance rate of approximately 34%. Three short papers were also included. The contributions were categorized in 8 chapters: Chapter 1 (Usability and Software Architecture) contains three contributions which advance the state of the art in usability approaches for modern software engineering.

Modern Control System Theory and Design

Author: Stanley M. Shinners

Publisher: John Wiley & Sons

ISBN: 9780471249061

Category: Technology & Engineering

Page: 720

View: 5794

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A comprehensive treatment of control systems, integrating classical and modern theories while promoting an interactive computer based approach to design solutions. Contains many practical examples.

Mikroökonomie

Author: Robert S. Pindyck,Daniel L. Rubinfeld

Publisher: Pearson Deutschland GmbH

ISBN: 9783827372826

Category: Microeconomics

Page: 959

View: 9934

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Python kinderleicht!

Einfach programmieren lernen – nicht nur für Kids

Author: Jason Briggs

Publisher: dpunkt.verlag

ISBN: 3864919053

Category: Computers

Page: 326

View: 3707

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Python ist eine leistungsfähige, moderne Programmiersprache. Sie ist einfach zu erlernen und macht Spaß in der Anwendung – mit diesem Buch umso mehr! »Python kinderleicht" macht die Sprache lebendig und zeigt Dir (und Deinen Eltern) die Welt der Programmierung. Jason R. Briggs führt Dich Schritt für Schritt durch die Grundlagen von Python. Du experimentierst mit einzigartigen (und oft urkomischen) Beispielprogrammen, bei denen es um gefräßige Monster, Geheimagenten oder diebische Raben geht. Neue Begriffe werden erklärt, der Programmcode ist farbig dargestellt, strukturiert und mit Erklärungen versehen. Witzige Abbildungen erhöhen den Lernspaß. Jedes Kapitel endet mit Programmier-Rätseln, an denen Du das Gelernte üben und Dein Verständnis vertiefen kannst. Am Ende des Buches wirst Du zwei komplette Spiele programmiert haben: einen Klon des berühmten »Pong" und »Herr Strichmann rennt zum Ausgang" – ein Plattformspiel mit Sprüngen, Animation und vielem mehr. Indem Du Seite für Seite neue Programmierabenteuer bestehst, wirst Du immer mehr zum erfahrenen Python-Programmierer. - Du lernst grundlegende Datenstrukturen wie Listen, Tupel und Maps kennen. - Du erfährst, wie man mit Funktionen und Modulen den Programmcode organisieren und wiederverwenden kann. - Du wirst mit Kontrollstrukturen wie Schleifen und bedingten Anweisungen vertraut und lernst, mit Objekten und Methoden umzugehen. - Du zeichnest Formen mit dem Python-Modul Turtle und erstellst Spiele, Animationen und andere grafische Wunder mit tkinter. Und: »Python kinderleicht" macht auch für Erwachsene das Programmierenlernen zum Kinderspiel! Alle Programme findest Du auch zum Herunterladen auf der Website!

Gamification in Education and Business

Author: Torsten Reiners,Lincoln C. Wood

Publisher: Springer

ISBN: 3319102087

Category: Mathematics

Page: 710

View: 659

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This book is dedicated to applied gamification in the areas of education and business, while also covering pitfalls to avoid and guidelines needed to successfully implement for a project. Using different theoretical backgrounds from various areas including behavioral economics, game theory, and complex adaptive systems, the contributors aim to help readers avoid common problems and difficulties that they could face with poor implementation. The book’s contributors are scholars and academics from the many areas where the key theory of gamification typically comes from. Ultimately, the book’s goal is to help bring together the theories from these different disciplines to the field of practice in education and business. The book is divided into four parts: Theory, Education, Business, and Use Cases. Part I provides a foundation on the theory of gamification and offers insight into some of the outstanding questions that have yet to be addressed. In Part II, the application and value that gamification can bring within the education sector is examined. The book then changes focus in Part III to spotlight the use of gamification within business environments. The topics also cover educational aspects like improved learning outcomes, motivation, and learning retention at the workplace. Finally Part IV concentrates on the applications and use of gamification through a series of case studies and key elements that are used in real situations to drive real results.

Sustainable Solid Waste Management

A Systems Engineering Approach

Author: Ni-Bin Chang,Ana Pires

Publisher: John Wiley & Sons

ISBN: 1118964535

Category: Technology & Engineering

Page: 936

View: 8876

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This book presents the application of system analysis techniques with case studies to help readers learn how the techniques can be applied, how the problems are solved, and which sustainable management strategies can be reached.