Java

The Fundamentals of Java Programming; a Complete Beginners Guide to Java Programming Mastery

Author: Paul Jones

Publisher: Createspace Independent Publishing Platform

ISBN: 9781544002316

Category:

Page: 112

View: 6627

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Master Java Programming Today Fast And Easily!! This book contains proven steps and strategies on how to create programs using the Java programming language. It contains details about the programming language that every beginner should be aware of. Through this book, you should be able to learn how to create programs for various purposes. This book also contains useful information regarding the features you can find in Java as well as why Java is a good programming language to use. You will also find sample programs that you can use as guidelines when writing your own programs and creating applications. Here is a preview of what this book will offer: What Is Java? How to Install Java and Set Up the Java Environment Understand the Language Structure What Is a Java Variable and How Can We Use It? How to Set a Simple Operator in Java Apply What You Already Know with Several Assignments and Exercises Concept of Variables and Methods Input, Output, and Import Operations Using Loop Statements in Python Study of Objects and Classes Inheritance in Java File Handling Operations Don't wait any longer, get your copy today!

Java Programming

A Complete Guide for Beginners to Master and Become an Expert in Java Programming Language

Author: Brian Draper,Conjoint Senior Lecturer School of Psychiatry and School of Community Medicine Brian Draper, Dr

Publisher: Createspace Independent Publishing Platform

ISBN: 9781540865434

Category:

Page: 116

View: 4080

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Learn Java Programming, The Most Popular Object Oriented Programming Language, Fast, Easily And In A Fun Way, Starting From The Basics And Become An Expert In No Time! This Book Is For You... If You Are New To Java Programming And Want To Start From A Solid Foundation ! 'Java Programming: A Complete Guide For Beginners To Master And Become An Expert In Java Programming Language' is a complete guide for beginners, covering the basic concepts and ideas, with simple to understand, follow and learn examples and explanations. Learn Java The Easy And Smart Way Java is one of the most easiest and powerful programming language to master, considering the fact that it is designed keeping simplicity in mind and can be used to develop almost all kinds of web applications including mobile games e.t.c. This makes Java Programming very interactive, robust and popular among computer programmers. What Are You Waiting For? Get Your Copy Today!

Java: A Beginner's Guide, Eighth Edition

Author: Herbert Schildt

Publisher: McGraw Hill Professional

ISBN: 1260440222

Category: Computers

Page: N.A

View: 9396

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A practical introduction to Java programming—fully revised for long-term support release Java SE 11 Thoroughly updated for Java Platform Standard Edition 11, this hands-on resource shows, step by step, how to get started programming in Java from the very first chapter. Written by Java guru Herbert Schildt, the book starts with the basics, such as how to create, compile, and run a Java program. From there, you will learn essential Java keywords, syntax, and commands. Java: A Beginner's Guide, Eighth Edition covers the basics and touches on advanced features, including multithreaded programming, generics, Lambda expressions, and Swing. Enumeration, modules, and interface methods are also clearly explained. This Oracle Press guide delivers the appropriate mix of theory and practical coding necessary to get you up and running developing Java applications in no time. •Clearly explains all of the new Java SE 11 features•Features self-tests, exercises, and downloadable code samples•Written by bestselling author and leading Java authority Herbert Schildt

Java Programming 24-Hour Trainer

Author: Yakov Fain

Publisher: John Wiley & Sons

ISBN: 1118951573

Category: Computers

Page: 583

View: 3660

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Quick and painless Java programming with expert multimedia instruction Java Programming 24-Hour Trainer, 2nd Edition is your complete beginner's guide to the Java programming language, with easy-to-follow lessons and supplemental exercises that help you get up and running quickly. Step-by-step instruction walks you through the basics of object-oriented programming, syntax, interfaces, and more, before building upon your skills to develop games, web apps, networks, and automations. This second edition has been updated to align with Java SE 8 and Java EE 7, and includes new information on GUI basics, lambda expressions, streaming API, WebSockets, and Gradle. Even if you have no programming experience at all, the more than six hours of Java programming screencasts will demonstrate major concepts and procedures in a way that facilitates learning and promotes a better understanding of the development process. This is your quick and painless guide to mastering Java, whether you're starting from scratch or just looking to expand your skill set. Master the building blocks that go into any Java project Make writing code easier with the Eclipse tools Learn to connect Java applications to databases Design and build graphical user interfaces and web applications Learn to develop GUIs with JavaFX If you want to start programming quickly, Java Programming 24-Hour Trainer, 2nd Edition is your ideal solution.

Java

Beginner's Guide to Programming Code with Java

Author: Charlie Masterson

Publisher: E.C. Publishing via PublishDrive

ISBN: N.A

Category: Computers

Page: 74

View: 5048

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Learn Java programming today and begin your path towards Java programming mastery! In this Definitive Java Guide, you're about to discover how to... How to program code in Java through learning the core essentials that every Java programmer must know. Learning Java is going to benefit you because it is going to help you in writing programs for the Web as well as being a stepping stone for learning other programming languages. Here is a Preview of What You'll Learn... - Essentials of Java programming. Read then pick up the language and start applying the concepts to learn better - Major facets of Java programming - Several mechanics of Java programming: variables, control flow, strings, arrays – and why learning these core principles are important to - Java programming success ... And much, much more! Added Benefits of owning this book: - Get a better understanding of the Java programming language - Learn the basic essentials of Java in order to gain the confidence to tackle more advanced topics - Several mechanics of Java programming: variables, control flow, strings, arrays – and why learning these core principles are important to Java programming success By implementing the lessons in this book, not only would you learn one of today's popular computer languages, but it will serve as your guide in accomplishing all your Java goals – whether as a fun hobby or as a starting point into a successful and long term programming career. Take action today to reach your Java programming goals! Scroll to the top of the page and select the "Buy now" button.

Java

The Best Guide to Master Java Programming Fast (Java for Beginners, Java for Dummies, How to Program, Java App, Java Programming)

Author: Andrew Hoffman

Publisher: Createspace Independent Publishing Platform

ISBN: 9781532852701

Category:

Page: 50

View: 5630

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Java Sale price. You will save 66% with this offer. Please hurry up! The Best Guide to Master Java Programming Fast (Java for Beginners, Java for Dummies, how to program, java app, java programming) This book is a quick guide for programming the popular language, Java.James Gosling started the programming language project that became Java in June 1991, for use in a set-top box project he had. The new language was named 'Oak', in honor of an oak tree that stood outside Gosling's office, then called Green and ended up finally renamed as Java.Sun's first release to the public was Java 1.0 in 1995. The motto Write Once, Run Anywhere(WORA), providing no-cost run-times on popular platforms, became the reputation of Java.November 13th 2006, Sun released the bulk of Java as open source and free software under the terms of the GNU General Public License (GPL).May 8th 2007, Sun finished the open sourcing process, releasing all of Java's core code open source and free. The sole exception to this was a small portion of the software that Sun simply did not own.The following chapters will cover basic concepts of Java and show proper syntax for applying these concepts within a Java program. Here is a preview of what you'll learn: Setting Up a Java Environment Environment and Syntax Identifiers, Modifiers and Variables Basic Operators Additional Operators and Loops If and Switch Statements Methods, Class, Objects and Finally Java programs assist in making websites and pages more dynamic. As programs that run within the structure of a webpage, it is important to understand these basic, Java concepts in order to properly utilize the program and its unique attributes.Download your copy of "Java " by scrolling up and clicking "Buy Now With 1-Click" button. Tags: Java, Java Programming, Learn Java, java for dummies, java app, computer programming, computer tricks, step by step, programming for beginners, data analysis, beginner's guide, crash course, database programming, java for dummies, coding, java basics, basic programming, crash course, programming principles, programming computer, ultimate guide, programming for beginners, software development, programming software, software programs, how to program, computer language, computer basics, computing essentials, computer guide, computers books, how to program.

Java, A Beginner's Guide, 5th Edition

Author: Herbert Schildt

Publisher: McGraw Hill Professional

ISBN: 0071606327

Category: Computers

Page: 640

View: 6896

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Essential Skills--Made Easy! Learn the fundamentals of Java programming in no time from bestselling programming author Herb Schildt. Fully updated to cover Java Platform, Standard Edition 7 (Java SE 7), Java: A Beginner's Guide, Fifth Edition starts with the basics, such as how to compile and run a Java program, and then discusses the keywords, syntax, and constructs that form the core of the Java language. You'll also find coverage of some of Java's most advanced features, including multithreaded programming and generics. An introduction to Swing concludes the book. Get started programming in Java right away with help from this fast-paced tutorial. Designed for Easy Learning: Key Skills & Concepts--Chapter-opening lists of specific skills covered in the chapter Ask the Expert--Q&A sections filled with bonus information and helpful tips Try This--Hands-on exercises that show you how to apply your skills Self Tests--End-of-chapter questions that test your understanding Annotated Syntax--Example code with commentary that describes the programming techniques being illustrated

Entwurfsmuster von Kopf bis Fuß

Author: Eric Freeman,Elisabeth Robson,Kathy Sierra,Bert Bates

Publisher: O'Reilly Media

ISBN: 3955619877

Category: Computers

Page: 696

View: 9891

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Jetzt aktuell zu Java 8: Dieses Buch ist ein moderner Klassiker zum Thema Entwurfsmuster. Mit dem einzigartigen Von Kopf bis Fuß-Lernkonzept gelingt es den Autoren, die anspruchsvolle Materie witzig, leicht verständlich und dennoch gründlich darzustellen. Jede Seite ist ein Kunstwerk für sich, mit vielen visuellen Überraschungen, originellen Comic-Zeichnungen, humorvollen Dialogen und geistreichen Selbstlernkontrollen. Spätestens, wenn es mal wieder heißt "Spitzen Sie Ihren Bleistift", wird dem Leser klar, dass bei diesem Buch sein Mitmachen gefragt ist. Das ist nicht nur unterhaltsam, sondern auch effektiv: Komplexe Sachverhalte lassen sich nach Erkenntnis der modernen Lernwissenschaft am gründlichsten über mehrere verschiedene Kanäle verstehen. Das Buch verspricht dem Leser daher nicht nur Spaß beim Lernen, er wird nach der Lektüre auch die Herausforderungen des Software-Designs meistern können.

Java in a nutshell

deutsche Ausgabe für Java 1.4

Author: David Flanagan

Publisher: O'Reilly Germany

ISBN: 9783897213326

Category: Java (Computer program language)

Page: 1084

View: 3495

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Absolute Beginner's Guide to Minecraft Mods Programming

Author: Rogers Cadenhead

Publisher: Que Publishing

ISBN: 0133903222

Category: Games & Activities

Page: 400

View: 5856

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Absolute Beginner's Guide to Minecraft® Mods Programming Minecraft® is a registered trademark of Mojang Synergies / Notch Development AB. This book is not affiliated with or sponsored by Mojang Synergies / Notch Development AB. Now you can mod your Minecraft game environment into anything you can imagine, without becoming a technical expert! This book is the fastest way to master Minecraft modding and use Java to transform the Minecraft game's worlds, tools, behavior, weapons, structures, mobs… everything! Plus, you'll learn Java programming skills you can use anywhere. Learn how to do what you want, the way you want, one incredibly easy step at a time. Modding the Minecraft game has never been this simple! This is the easiest, most practical beginner’s guide to creating killer Minecraft mods in Java… simple, reliable, full-color instructions for doing everything you really want to do! Here's a small sample of what you'll learn: Set up your Minecraft server and mod development tools Master Java basics every Minecraft game modder needs to know Read, write, store, and change information throughout your mod Build mods that can make decisions and respond to player actions Understand object-oriented programming and the objects you can program in Minecraft Handle errors without crashing the Minecraft game Use threads to create mobs that can do many things at once Customize your mobs, and build on existing objects to write new mods Spawn new mobs, find hidden mobs, and make one mob ride another Dig holes and build structures Create projectile weapons and potion effects Share your mods with the world

Android Programming for Beginners

Author: John Horton

Publisher: Packt Publishing Ltd

ISBN: 1785889036

Category: Computers

Page: 698

View: 1709

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Learn all the Java and Android skills you need to start making powerful mobile applications About This Book Kick-start your Android programming career, or just have fun publishing apps to the Google Play marketplace A first-principles introduction to Java, via Android, which means you'll be able to start building your own applications from scratch Learn by example and build three real-world apps and over 40 mini apps throughout the book Who This Book Is For Are you trying to start a career in programming, but haven't found the right way in? Do you have a great idea for an app, but don't know how to make it a reality? Or maybe you're just frustrated that “to learn Android, you must know java.” If so, Android Programming for Beginners is for you. You don't need any programming experience to follow along with this book, just a computer and a sense of adventure. What You Will Learn Master the fundamentals of coding Java for Android Install and set up your Android development environment Build functional user interfaces with the Android Studio visual designer Add user interaction, data captures, sound, and animation to your apps Manage your apps' data using the built-in Android SQLite database Find out about the design patterns used by professionals to make top-grade applications Build, deploy, and publish real Android applications to the Google Play marketplace In Detail Android is the most popular OS in the world. There are millions of devices accessing tens of thousands of applications. It is many people's entry point into the world of technology; it is an operating system for everyone. Despite this, the entry-fee to actually make Android applications is usually a computer science degree, or five years' worth of Java experience. Android Programming for Beginners will be your companion to create Android applications from scratch—whether you're looking to start your programming career, make an application for work, be reintroduced to mobile development, or are just looking to program for fun. We will introduce you to all the fundamental concepts of programming in an Android context, from the Java basics to working with the Android API. All examples are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash-course, we'll dive deeper into Android programming and you'll learn how to create applications with a professional-standard UI through fragments, make location-aware apps with Google Maps integration, and store your user's data with SQLite. In addition, you'll see how to make your apps multilingual, capture images from a device's camera, and work with graphics, sound, and animations too. By the end of this book, you'll be ready to start building your own custom applications in Android and Java. Style and approach With more than 40 mini apps to code and run, Android Programming for Beginners is a hands-on guide to learning Android and Java. Each example application demonstrates a different aspect of Android programming. Alongside these mini apps, we push your abilities by building three larger applications to demonstrate Android application development in context.

Java: A Beginner's Guide, 4th Ed.

Author: Herbert Schildt

Publisher: Mcgraw-hill

ISBN: 9780072263848

Category: Computers

Page: 696

View: 1529

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Essential Skills--Made Easy! Let master programmer and bestselling author Herbert Schildt teach you the fundamentals of Java programming. Updated for the newest version of Java (Java SE 6), this step-by-step guide will have you programming in Java right from the start. Herb begins by explaining why Java is the preeminent programming language of the Internet, how it relates to object-oriented programming (OOP), and the general form of a Java program. Then it's on to data types, operators, control statements, classes, objects, and methods. Next, you'll learn about inheritance, exception handling, the I/O system, and multithreading. More advanced topics such as generics, interfaces, applets, and enumerations are also covered. The book ends with an introduction to Swing, Java's powerful GUI toolkit. Start programming in Java today with help from this fast-paced, hands-on tutorial.

Java 7: A Beginner’s Tutorial Third Edition

Author: Budi Kurniawan

Publisher: Brainy Software Inc

ISBN: 0980839610

Category: Computers

Page: 716

View: 6421

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Java is an easy language to learn. However, you need to master more than the language syntax to be a professional Java programmer. For one, object-oriented programming (OOP) skill is key to developing robust and effective Java applications. In addition, knowing how to use the vast collection of libraries makes development more rapid. This book introduces you to important programming concepts and teaches how to use the Java core libraries. It is a guide to building real-world applications, both desktop and Web-based. The coverage is the most comprehensive you can find in a beginner’s book. Here are some of the topics in this book: - Java language syntax - Object-oriented programming - The Collections Framework - Working with numbers and dates - Error handling - Input Output - Generics - Annotations - Swing - Database access - Internationalization - Networking - Applets - Multithreading and the Concurrency Utilities - Servlet and JavaServer Pages - API documentation - Security - Application deployment This book covers Java SE 7 and was written with clarity and readability in mind.

Java-Programmierung

Applets & Applikationen, objektorientiertes Design, Seitenzähler & Gästebücher, Bilderalbum

Author: Roland Willms

Publisher: N.A

ISBN: 9783772376054

Category:

Page: 576

View: 8178

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Java Programming: A Comprehensive Introduction

Author: Dale Skrien,Herbert Schildt

Publisher: McGraw-Hill Education

ISBN: 9780078022074

Category: Computers

Page: 1184

View: 4978

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Java Programming: A Comprehensive Introduction is designed for an introductory programming course using Java. This text takes a logical approach to the presentation of core topics, moving step-by-step from the basics to more advanced material, with objects being introduced at the appropriate time. The book is divided into three parts: Part One covers the elements of the Java language and the fundamentals of programming. An introduction to object-oriented design is also included. Part Two introduces GUI (Graphical User Interface) programming using Swing. Part Three explores key aspects of Java's API (Application Programming Interface) library, including the Collections Framework and the concurrency API. Herb Schildt has written many successful programming books in Java, C++, C, and C#. His books have sold more than three million copies. Dale Skrien is a professor at Colby College with degrees from the University of Illinois-Champaign, the University of Washington, and St. Olaf College. He's also authored two books and is very active in SIGCSE.

Java für die Android-Entwicklung für Dummies

Author: Barry A. Burd

Publisher: John Wiley & Sons

ISBN: 3527686703

Category: Computers

Page: 432

View: 1922

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Sie w?rden gerne Ihre eigenen Android-Apps entwickeln, Ihnen fehlen jedoch die n?tigen Java-Kenntnisse? Kein Problem! Barry Burd f?hrt Sie in die Grundlagen der Java-Programmierung ein und zeigt Ihnen genau das, was Sie zum Entwickeln von Android-Apps ben?tigen. Nat?rlich erfahren Sie dabei auch, wie Sie mit Java auf die Schnittstellen des Android-Betriebssytems zugreifen, um voll funktionsf?hige Apps entwickeln zu k?nnen. Lernen Sie die zugrunde liegenden Konzepte kennen, verstehen und umzusetzen und alle Herausforderungen zu meistern. Auf schnellem Weg gelangen Sie so anhand von zahlreichen Beispielen zu Ihrer ersten Android-App, der noch viele weitere folgen werden!

Java in 21 Days, Sams Teach Yourself (Covering Java 8)

Author: Rogers Cadenhead

Publisher: Sams Publishing

ISBN: 0133755835

Category: Computers

Page: 720

View: 3898

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In just 21 days you can acquire the knowledge and skills necessary to develop applications on your computer and apps that run on Android phones and tablets. With this complete tutorial you’ll quickly master the basics and then move on to more advanced features and concepts. Completely updated for Java 8, this book teaches you about the Java language and how to use it to create applications for any computing environment and Android apps. By the time you have finished the book, you’ll have well-rounded knowledge of Java and the Java class libraries. Using your new skills, you will be able to develop your own programs for tasks such as web services, database connectivity, XML processing, and mobile programming. No previous programming experience required. By following the 21 carefully organized lessons in this book, anyone can learn the basics of Java programming. Learn at your own pace. You can work through each chapter sequentially to make sure you thoroughly understand all the concepts and methodologies, or you can focus on specific lessons to learn the techniques that interest you most. Test your knowledge. Each chapter ends with a Workshop section filled with questions, answers, and exercises for further study. There are even certification practice questions. Completely revised, updated, and expanded to cover the latest features of Java 8 Learn to develop Java applications and Android apps using NetBeans and Google’s new Android Studio -- two excellent (and free!) programming platforms Covers new features of Java 8 such as closures, the most eagerly anticipated language feature in years Easy-to-understand, practical examples clearly illustrate the fundamentals of Java programming Discover how Swing can help you quickly develop programs with a graphical user interface Find out about JDBC 4.2 programming with the Derby database and XML parsing with the open source XOM class library Learn how to use streams to write programs that communicate with the Internet, including socket programming, buffers, channels, and URL handling. Contents at a Glance WEEK 1: The Java Language DAY 1 Getting Started with Java DAY 2 The ABCs of Programming DAY 3 Working with Objects DAY 4 Lists, Logic, and Loops DAY 5 Creating Classesand Methods DAY 6 Packages, Interfaces, and Other Class Features DAY 7 Exceptions and Threads WEEK 2: The Java Class Library DAY 8 Data Structures DAY 9 Working with Swing DAY 10 Building a Swing Interface DAY 11 Arranging Components on a User Interface DAY 12 Responding to User Input DAY 13 Creating Java2D Graphics DAY 14 Developing Swing Applications WEEK 3: Java Programming DAY 15 Working with Input and Output DAY 16 Using Inner Classes and Closures DAY 17 Communicating Across the Internet DAY 18 Accessing Databases with JDBC 4.2 and Derby DAY 19 Reading and Writing RSS Feeds DAY 20 XML Web Services DAY 21 Writing Android Apps for Java APPENDIX A Using the NetBeans IDE APPENDIX B This Book’s Website APPENDIX C Fixing a Problem with the Android Studio Emulator APPENDIX D Using the Java Development Kit APPENDIX E Programming with the Java Development Kit