Game Console Hacking

Xbox, PlayStation, Nintendo, Game Boy, Atari and Sega

Author: Joe Grand,Albert Yarusso

Publisher: Elsevier

ISBN: 9780080532318

Category: Computers

Page: 512

View: 7846

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The worldwide video game console market surpassed $10 billion in 2003. Current sales of new consoles is consolidated around 3 major companies and their proprietary platforms: Nintendo, Sony and Microsoft. In addition, there is an enormous installed "retro gaming" base of Ataria and Sega console enthusiasts. This book, written by a team led by Joe Grand, author of "Hardware Hacking: Have Fun While Voiding Your Warranty", provides hard-core gamers with they keys to the kingdom: specific instructions on how to crack into their console and make it do things it was never designed to do. By definition, video console game players like to have fun. Most of them are addicted to the adrenaline rush associated with "winning", and even more so when the "winning" involves beating the system by discovering the multitude of "cheats" built into most video games. Now, they can have the ultimate adrenaline rush---actually messing around with the soul of the machine and configuring it to behave exactly as the command. This book builds on the motto of "Have Fun While Voiding Your Warranty" and will appeal to the community of hardware geeks who associate unscrewing the back of their video console with para-jumping into the perfect storm. Providing a reliable, field-tested guide to hacking all of the most popular video gaming consoles Written by some of the most knowledgeable and recognizable names in the hardware hacking community Game Console Hacking is the first book on the market to show game enthusiasts (self described hardware geeks) how to disassemble, reconfigure, customize and re-purpose their Atari, Sega, Nintendo, Playstation and Xbox systems

Hacking a Terror Network: The Silent Threat of Covert Channels

Author: Russ Rogers,Matthew G Devost

Publisher: Elsevier

ISBN: 9780080488882

Category: Computers

Page: 448

View: 4724

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Written by a certified Arabic linguist from the Defense Language Institute with extensive background in decoding encrypted communications, this cyber-thriller uses a fictional narrative to provide a fascinating and realistic "insider's look" into technically sophisticated covert terrorist communications over the Internet. The accompanying CD-ROM allows readers to "hack along" with the story line, by viewing the same Web sites described in the book containing encrypted, covert communications. Hacking a Terror NETWORK addresses the technical possibilities of Covert Channels in combination with a very real concern: Terrorism. The fictional story follows the planning of a terrorist plot against the United States where the terrorists use various means of Covert Channels to communicate and hide their trail. Loyal US agents must locate and decode these terrorist plots before innocent American citizens are harmed. The technology covered in the book is both real and thought provoking. Readers can realize the threat posed by these technologies by using the information included in the CD-ROM. The fictional websites, transfer logs, and other technical information are given exactly as they would be found in the real world, leaving the reader to test their own ability to decode the terrorist plot. Cyber-Thriller focusing on increasing threat of terrorism throughout the world. Provides a fascinating look at covert forms of communications used by terrorists over the Internet. Accompanying CD-ROM allows users to "hack along" with the fictional narrative within the book to decrypyt.

Gaming Hacks

Author: Simon Carless

Publisher: "O'Reilly Media, Inc."

ISBN: 9780596007140

Category: Computers

Page: 436

View: 8596

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Aimed at avid and/or highly skilled video gamers, 'Gaming Hacks' offers a guide to pushing the limits of video game software and hardware using the creative exploits of the gaming gurus.

The long tail

Nischenprodukte statt Massenmarkt ; das Geschäft der Zukunft

Author: Chris Anderson

Publisher: N.A

ISBN: 9783423345316

Category:

Page: 320

View: 8358

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OPERATION RAINBOW

ROMAN. AUS D. AMERIKAN. V. NIKOLAUS GATTER

Author: Tom Clancy

Publisher: N.A

ISBN: 9783453171862

Category: Terrorism

Page: 887

View: 9613

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VAKUUMBLUMEN

Ein Cyberpunk-Roman

Author: Michael Swanwick

Publisher: BookRix

ISBN: 3743818744

Category: Fiction

Page: 402

View: 2051

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Während die Menschen im Weltraum – zwischen Mond und der Oort'schen Wolke – in zahllosen Gruppen und Gesellschaften ein mehr oder weniger individualisiertes Leben führen, kam es auf der Erde zu einer folgenschweren Entwicklung: Die Milliarden Erdbewohner sind zum EINSCHLUSS geronnen, einem zentralgesteuerten Kollektivwesen mit ungezählten Augen, Ohren und Händen, Dieses Wesen wacht eifersüchtig über seine Einflusssphäre und greift nicht selten in selbstmörderischen Aktionen darüber hinaus, um so an Daten zu gelangen und an Einfluss zu gewinnen.Dies ist die Geschichte von Rebel Elisabeth Mudlark, der geklonten 'Tochter' einer bio-genetischen 'Zauberkünstlerin'. Im Auftrag ihrer 'Mutter' kommt sie von den Kometenwelten der Oort'schen Wolke ins Innere Sonnensystem. Nach einem Unfall findet sie sich im Körper von Eucrasia Walsh wieder, einer Testperson der Deutsche Nakasone GmbH, die ihre Persönlichkeit aufzeichnen und daraus ein neues Persönlichkeitsprofil für Millionen potentielle Käuferinnen entwickeln will, was selbstverständlich Rebels Tod bedeuten würde. Auf der Flucht vor den Häschern der Deutschen Nakasone gerät sie in die Auseinandersetzung zwischen Raumbewohnern und dem EINSCHLUSS, der seine Aktivitäten bis zu den Marsmonden und den Asteroidensiedlungen ausdehnt...Michael Swanwicks zweiter Roman Vakuumblumen, erstmals im Jahr 1987 veröffentlicht, ist ein farbenprächtiger, tempo- und einfallsreicher Cyberpunk-Abenteuerroman, der überdies die Genres Space-Thriller und Erotik virtuos miteinander kombiniert und der die raumfahrende Menschheit völlig anders darstellt als die Hochglanz-Prospekte der NASA und der Langrange-Gesellschaft.

Karting Video Games

Aguri Suzuki F-1 Super Driving, Antz Racing, Aqua Teen Hunger Force Zombie Ninja Pro-Am, Atari Karts, Ayrton Senna Kart Duel (Ser

Author: Source Wikipedia

Publisher: Booksllc.Net

ISBN: 9781230823324

Category:

Page: 62

View: 7804

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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 60. Chapters: Aguri Suzuki F-1 Super Driving, Antz Racing, Aqua Teen Hunger Force Zombie Ninja Pro-Am, Atari Karts, Ayrton Senna Kart Duel (series), Banjo-Pilot, Bomberman Kart, Cartoon Network Speedway, Chocobo Racing, Club Kart, Cocoto Kart Racer, Crash Nitro Kart, Crash Team Racing, Crash Team Racing 2010, Crazyracing Kartrider, Diddy Kong Racing, Digimon Racing, F1 Race Stars, GKART, Heracles Chariot Racing, Konami Krazy Racers, Lego Racers (video game), Lego Racers 2, LittleBigPlanet Karting, Looney Tunes Racing, M&M's video games, Madagascar Kartz, Michael Schumacher Racing World Kart 2002, ModNation Racers, ModNation Racers: Road Trip, Mole Kart, Muppet RaceMania, MySims Racing, Myth Makers Super Kart GP, NASCAR Kart Racing, Nicktoons Nitro, Open Kart, Pac-Man World Rally, Sonic & All-Stars Racing Transformed, Sonic & Sega All-Stars Racing, Sonic Drift, South Park Rally, Star Wars: Super Bombad Racing, Street Racer, Super Star Kartz, Ty the Tasmanian Tiger 2: Bush Rescue, Wacky Wheels, Xtreme Racing, Zero Gear. Excerpt: Crash Nitro Kart is a 2003 racing video game developed by Vicarious Visions and published by Universal Interactive Studios (along with Konami in the Japanese release) for the PlayStation 2, Nintendo GameCube, Xbox, Game Boy Advance and N-Gage. The home console and Game Boy Advance versions were released in North America on November 11, 2003, In Europe on November 28, 2003, In Australia on December 4, 2003; and in Japan on July 8, 2004 for the PlayStation 2 and Nintendo Gamecube and August 26, 2004 for the Game Boy Advance version. The PlayStation 2 version was rereleased for the Sony Greatest Hits line-up on December 2004 and for the Platinum Range on August 27, 2004. The Xbox version was rereleased for the Platinum Family Hits line-up on 2005. The N-Gage version of the game was released in Europe on June...

Snow Crash

Roman

Author: Neal Stephenson

Publisher: Goldmann Verlag

ISBN: 3641033780

Category: Fiction

Page: 544

View: 3712

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Los Angeles, eines nicht zu fernen Tages: Hiro Protagonist, ein Starprogrammierer und Pizzakurier, kommt einer Verschwörung auf die Spur, die sowohl in der realen Welt als auch im virtuellen Raum immer mehr Todesopfer fordert. Hiro taucht als Schwertkämpfer in die Cyberwelt der Zukunft ein, um dort einen Schurken aus ferner Vergangenheit zu besiegen und die »Infokalypse« zu verhindern...

Joysticks

eine illustrierte Geschichte der Game-Controller 1972-2004

Author: Stephan Freundorfer

Publisher: N.A

ISBN: N.A

Category: Video games

Page: 144

View: 9101

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iWoz

wie ich den Personal Computer erfand und Apple mitbegründete

Author: Steve Wozniak,Gina Smith

Publisher: N.A

ISBN: 9783423345071

Category:

Page: 321

View: 8037

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Star Warped

Die Krieg der Sterne-Parodie

Author: A3R Roberts

Publisher: Heyne Verlag

ISBN: 3641186536

Category: Fiction

Page: N.A

View: 5984

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Vor langer, langer Zeit in einer fernen, fernen Zukunft... Donnerstag, im interstellaren Raum: Das Rebellenden-Schiff Viva Galaxia Libre! wird von der unglaublich klotzigen ISS Ordnung durch Angst und Gehorsam XVII, bemannte mit fanatischen Beamten in weißen Kunststoffrüstungen, über einem Wüstenplaneten abgefangen. Der Prinzessin gelingt es, zwei Droiden zum Planeten loszuschicken, die DAS GEHEIMNIS auf einem Datenwürfel bei sich tragen. Durch seltsame Umstände gelangen Droiden nebst Daten in den Besitz des jungen Luke Skyquaker – und somit nimmt das größte Abenteuer in der Geschichte der Galaxis seinen unvermeidlichen Lauf ...