Arduino Project Handbook

25 Practical Projects to Get You Started

Author: Mark Geddes

Publisher: No Starch Press

ISBN: 1593277776

Category: Technology & Engineering

Page: 272

View: 2526

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Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with micro­controllers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.

Arduino Robotics

Author: John-David Warren,Josh Adams,Harald Molle

Publisher: Apress

ISBN: 143023184X

Category: Computers

Page: 628

View: 9003

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This book will show you how to use your Arduino to control a variety of different robots, while providing step-by-step instructions on the entire robot building process. You'll learn Arduino basics as well as the characteristics of different types of motors used in robotics. You also discover controller methods and failsafe methods, and learn how to apply them to your project. The book starts with basic robots and moves into more complex projects, including a GPS-enabled robot, a robotic lawn mower, a fighting bot, and even a DIY Segway-clone. Introduction to the Arduino and other components needed for robotics Learn how to build motor controllers Build bots from simple line-following and bump-sensor bots to more complex robots that can mow your lawn, do battle, or even take you for a ride Please note: the print version of this title is black & white; the eBook is full color.

Arduino Workshop

A Hands-on Introduction with 65 Projects

Author: John Boxall

Publisher: No Starch Press

ISBN: 1593274483

Category: Technology & Engineering

Page: 392

View: 2990

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Describes the Arduino system, components, and concepts and offers instructions for sixty-five projects, including a digital thermometer, a GPS logger, a keyboard-controlled lock, and a binary quiz game.

Make: Lego and Arduino Projects

Projects for Extending MINDSTORMS NXT with Open-source Electronics

Author: John Baichtal,Matthew Beckler,Adam Wolf

Publisher: "O'Reilly Media, Inc."

ISBN: 1449321062

Category: Computers

Page: 311

View: 2170

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Provides step-by-step instructions for building a variety of LEGO Mindstorms NXT and Arduino devices.

Arduino: A Quick-Start Guide

Author: Maik Schmidt

Publisher: Pragmatic Bookshelf

ISBN: 168050522X

Category: Computers

Page: 324

View: 9066

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Arduino is an open-source platform that makes DIY electronics projects easier than ever. Gone are the days when you had to learn electronics theory and arcane programming languages before you could even get an LED to blink. Now, with this new edition of the bestsellingArduino: A Quick-Start Guide, readers with no electronics experience can create their first gadgets quickly. This book is up-to-date for the new Arduino Zero board, with step-by-step instructions for building a universal remote, a motion-sensing game controller, and many other fun, useful projects. This Quick-Start Guide is packed with fun, useful devices to create, with step-by-step instructions and photos throughout. You'll learn how to connect your Arduino to the Internet and program both client and server applications. You'll build projects such as your own motion-sensing game controller with a three-axis accelerometer, create a universal remote with an Arduino and a few cheap parts, build your own burglar alarm that emails you whenever someone's moving in your living room, build binary dice, and learn how to solder. In one of several new projects in this edition, you'll create your own video game console that you can connect to your TV set. This book is completely updated for the new Arduino Zero board and the latest advances in supporting software and tools for the Arduino. Sidebars throughout the book point you to exciting real-world projects using the Arduino, exercises extend your skills, and "What If It Doesn't Work" sections help you troubleshoot common problems. With this book, beginners can quickly join the worldwide community of hobbyists and professionals who use the Arduino to prototype and develop fun, useful inventions. What You Need: This is the full list of all parts you'd need for all projects in the book; some of these are provided as part of various kits that are available on the web, or you can purchase individually. Sources include adafruit.com, makershed.com, radioshack.com, sparkfun.com, and mouser.com. Please note we do not support or endorse any of these vendors, but we list them here as aconvenience for you. Arduino Zero (or Uno or Duemilanove or Diecimila) board USB cable Half-size breadboard Pack of LEDs (at least 3, 10 or more is a good idea) Pack of 100 ohm, 10k ohm, and 1k ohm resistors Four pushbuttons Breadboard jumper wire / connector wire Parallax Ping))) sensor Passive Infrared sensor An infrared LED A 5V servo motor Analog Devices TMP36 temperature sensor ADXL335 accelerometer breakout board 6 pin 0.1" standard header (might be included with the ADXL335) Nintendo Nunchuk Controller Arduino Ethernet shield Arduino Proto shield and a tiny breadboard (optional but recommended) Piezo speaker/buzzer (optional) Tilt sensor (optional) A 25-30 Watts soldering iron with a tip (preferrably 1/16") A soldering stand and a sponge A standard 60/40 solder (rosin-core) spool for electronics work

Build Your Own Kit Car

Author: Steve Hole

Publisher: Crowood

ISBN: 1847976409

Category: Transportation

Page: 192

View: 633

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In Build Your Own Kit Car, renowned kit car expert Steve Hole presents a comprehensive guide to planning, managing and executing a kit car build. The first part of the book covers the history of kit cars; detailing the innovations the kit car industry has made in car building technology, and how companies like Westfield and Caterham have become household names. The second half of the book takes you through a full build project, from chassis, brakes, suspension and engine through to trimming and interiors. Other topics include: Types of kit cars, including the differences between kits, replicas and one-off builds; Choosing the right car for you; Budgeting for your build; Setting up your workspace, tools needed and workshop safety; Building techniques; List of useful contacts to help find the best resources for your kit car build. Whether you are planning on building a blisteringly quick trackday car, classic roadster or eccentric road car, Build Your Own Kit Car has all the resources and information you need to build and enjoy your own unique automotive creation. A comprehensive and instructional guide to planning, managing and executing a kit car build, superbly illustrated with 300 colour photographs. Steve Hole is one of the UK's leading authorities on the world of kit cars and is editor of tkc magazine.

Arduino Projects for Amateur Radio

Author: Jack Purdum,Dennis Kidder

Publisher: McGraw Hill Professional

ISBN: 0071834060

Category: Technology & Engineering

Page: 464

View: 1687

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BOOST YOUR HAM RADIO'S CAPABILITIES USING LOW-COST ARDUINO MICROCONTROLLER BOARDS! Do you want to increase the functionality and value of your ham radio without spending a lot of money? This book will show you how! Arduino Projects for Amateur Radio is filled with step-by-step microcontroller projects you can accomplish on your own--no programming experience necessary. After getting you set up on an Arduino board, veteran ham radio operators Jack Purdum (W8TEE) and Dennis Kidder (W6DQ) start with a simple LCD display and move up to projects that can add hundreds of dollars' worth of upgrades to existing equipment. This practical guide provides detailed instructions, helpful diagrams, lists of low-cost parts and suppliers, and hardware and software tips that make building your own equipment even more enjoyable. Downloadable code for all of the projects in the book is also available. Do-it-yourself projects include: LCD shield Station timer General purpose panel meter Dummy load and watt meter CW automatic keyer Morse code decoder PS2 keyboard CW encoder Universal relay shield Flexible sequencer Rotator controller Directional watt and SWR meter Simple frequency counter DDS VFO Portable solar power source

Raspberry Pi Sensors

Author: Rushi Gajjar

Publisher: Packt Publishing Ltd

ISBN: 178439212X

Category: Computers

Page: 192

View: 1382

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This book is perfect for hardware enthusiasts who want to develop amazing projects using Raspberry Pi. Some knowledge and experience working with Linux, C, and Python is a plus, but once you're set up to go, you'll be ready to push the creative capabilities of your Raspberry Pi even further.

Getting Started with Arduino

The Open Source Electronics Prototyping Platform

Author: Massimo Banzi,Michael Shiloh

Publisher: Maker Media, Inc.

ISBN: 1449363296

Category: Computers

Page: 262

View: 448

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Arduino is the open source electronics prototyping platform that has taken the Maker Movement by storm. This thorough introduction, updated for the latest Arduino release, helps you start prototyping right away. From obtaining the required components to putting the final touches on your project, all the information you need is here! Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux. In Getting Started with Arduino, you'll learn about: Interaction design and physical computing The Arduino board and its software environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram Talking to a computer--and the cloud--from Arduino Building a custom plant-watering system

Make: More Electronics

Journey Deep Into the World of Logic Chips, Amplifiers, Sensors, and Randomicity

Author: Charles Platt

Publisher: Maker Media, Inc.

ISBN: 1449344003

Category: Technology & Engineering

Page: 392

View: 7646

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Want to learn even more about electronics in a fun, hands-on way? If you finished the projects in Make: Electronics, or if you're already familiar with the material in that book, you're ready for Make: More Electronics. Right away, you'll start working on real projects, and you'll explore all the key components and essential principles through the book's collection of experiments. You'll build the circuits first, then learn the theory behind them! This book picks up where Make: Electronics left off: you'll work with components like comparators, light sensors, higher-level logic chips, multiplexers, shift registers, encoders, decoders, and magnetic sensors. You'll also learn about topics like audio amplification, randomicity, as well as positive and negative feedback. With step-by-step instructions, and hundreds of color photographs and illustrations, this book will help you use -- and understand -- intermediate to advanced electronics concepts and techniques.

The 3D Printing Handbook

Technologies, Design and Applications

Author: Ben Redwood,Filemon Schöffer,Brian Garret

Publisher: N.A

ISBN: 9789082748505

Category: Computer-aided design

Page: 289

View: 6220

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The 3D Printing Handbook provides practical advice on selecting the right technology and how-to design for 3D printing, based upon first-hand experience from the industry's leading experts.

Arduino For Dummies

Author: John Nussey

Publisher: John Wiley & Sons

ISBN: 1119489571

Category: Computers

Page: 400

View: 8342

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Bring your ideas to life with the latest Arduino hardware and software Arduino is an affordable and readily available hardware development platform based around an open source, programmable circuit board. You can combine this programmable chip with a variety of sensors and actuators to sense your environment around you and control lights, motors, and sound. This flexible and easy-to-use combination of hardware and software can be used to create interactive robots, product prototypes and electronic artwork, whether you’re an artist, designer or tinkerer. Arduino For Dummies is a great place to start if you want to find out about Arduino and make the most of its incredible capabilities. It helps you become familiar with Arduino and what it involves, and offers inspiration for completing new and exciting projects. • Covers the latest software and hardware currently on the market • Includes updated examples and circuit board diagrams in addition to new resource chapters • Offers simple examples to teach fundamentals needed to move onto more advanced topics • Helps you grasp what’s possible with this fantastic little board Whether you’re a teacher, student, programmer, hobbyist, hacker, engineer, designer, or scientist, get ready to learn the latest this new technology has to offer!

OCA: Oracle Certified Associate Java SE 8 Programmer I Study Guide

Exam 1Z1-808

Author: Jeanne Boyarsky,Scott Selikoff

Publisher: John Wiley & Sons

ISBN: 1118957407

Category: Computers

Page: 400

View: 9547

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Focusing 100% on the exam objectives, OCA: Oracle Certified Associate Java SE 8 Programmer I Study Guide is designed to make you fully prepared for this challenging exam. Between Java 7 and Java 8, Oracle has made the biggest changes to the language in a long time. In particular, developers will need to learn functional programming for the first time to pass the certification. This comprehensive study guide covers all of the key topic areas Java programmers will need to be familiar with, including: Java basics Operators, conditionals and loops String and StringBuilder, Array and ArrayList Methods and encapsulation Inheriting abstract classes and interfaces Exceptions Class design Object-Oriented design principles and design patterns Generics and collections Functional programming Advanced strings and localization Exceptions and assertions IO and NIO Threads Concurrency JDBC With this complete Study Guide, Java developers will gain the information, understanding, and practice they need to pass the OCAJP 8 exam.

Controller Area Network Projects

Author: Dogan Ibrahim

Publisher: N.A

ISBN: 9781907920042

Category: Technology & Engineering

Page: 259

View: 2825

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The Controller Area Network (CAN) was originally developed to be used as a vehicle data bus system in passenger cars. Today, CAN controllers are available from over 20 manufacturers, and CAN is finding applications in other fields, such as medical, aerospace, process control, automation, and so on. This book is written for students, for practising engineers, for hobbyists, and for everyone else who may be interested to learn more about the CAN bus and its applications. The aim of this book is to teach you the basic principles of CAN networks and in addition the development of microcontroller based projects using the CAN bus. In summary, this book enables the reader to: Learn the theory of the CAN bus used in automotive industry; Learn the principles, operation, and programming of microcontrollers; Design complete microcontroller based projects using the C language; Develop complete real CAN bus projects using microcontrollers; Learn the principles of OBD systems used to debug vehicle electronics. You will learn how to design microcontroller based CAN bus nodes, build a CAN bus, develop high-level programs, and then exchange data in real-time over the bus. You will also learn how to build microcontroller hardware and interface it to LEDs, LCDs, and A/D converters. The book assumes that the reader has some knowledge on basic electronics. Knowledge of the C programming language will be useful in later chapters of the book, and familiarity with at least one member of the PIC series of microcontrollers will be an advantage, especially if the reader intends to develop microcontroller based projects using the CAN bus. The CD contains a special demo version of the mikroC compiler which supports the key microcontrollers including: PIC, dsPIC, PIC24, PIC32 and AVR. This special version additionally features an advanced CAN library of intuitive and simple-to-use functions to encourage programming with easy and comfortable development of CAN networks.

Fritzing for Inventors: Take Your Electronics Project from Prototype to Product

Author: Simon Monk

Publisher: McGraw Hill Professional

ISBN: 0071844643

Category: Technology & Engineering

Page: 272

View: 2977

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In this TAB book, bestselling electronics author Simon Monk shows maker-entrepreneurs how to use Fritzing’s open-source software and services to create electronics prototypes, design and manufacture printed circuit boards (PCBs), and bring professional-quality electronic products to market. Fritzing for Inventors: Take Your Electronics Project from Prototype to Product explains how to use this set of free, open-source electronics prototyping tools to lay out breadboards, create schematics, and design professional-quality printed circuit boards (PCBs). No engineering skills needed! Whether you’re a hobbyist, artist, inventor, or student, you’ll be able to develop a product from schematic to prototype to professional-quality printed circuit board, all from one easy-to-use software package. Fritzing works well with prototyping boards such as Arduino, Raspberry Pi, and BeagleBone. This DIY guide covers the whole lifecycle of product development for a hobbyist entrepreneur. It takes you from initial concept, to prototyping, to PCB production, to distribution. Along the way, it examines the sourcing of components, product testing, and even how to price products for wholesale and retail. Simon Monk is a bestselling TAB electronics author and popular presenter at MakerFaires Well-illustrated tutorial with screen captures, easy-to-follow instructions, and step-by-step projects Describes an up-to-date contemporary approach to PCB design, including surface-mount designs Explains how to become a maker entrepreneur by using crowdfunding and indie marketplaces for technical products

Making Things Smart

Easy Embedded JavaScript Programming for Making Everyday Objects into Intelligent Machines

Author: Gordon F. Williams

Publisher: Maker Media, Inc.

ISBN: 1680451855

Category: Computers

Page: 352

View: 5502

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Making Things Smart teaches the fundamentals of the powerful ARM microcontroller by walking beginners and experienced users alike through easily assembled projects comprised of inexpensive, hardware-store parts. Current ARM programming books take a bland, textbook approach focused on complex, beginner-unfriendly languages like C or ARM Assembler. Making Things Smart uses Espruino (JavaScript for Hardware), flattening the learning curve.

Linux PC-based Measurement Electronics

Hardware & Software

Author: Yury Magda

Publisher: N.A

ISBN: 9781907920035

Category: Embedded computer systems

Page: 263

View: 5643

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This book is intended as a highly-practical guide for Hobbyists, Engineers and Scientists wishing to build measurement and control systems to be controlled by a local or remote Personal Computer running the Linux operating system. Both hardware and software aspects of designing typical embedded systems are covered in detail with schematics, code listings and full descriptions. Numerous examples have been designed to show clearly how straightforward it can be to create the interfaces between digital and analogue electronics, with programming techniques for creating control software for both local and remote systems. Hardware developers will appreciate the variety of circuits, including a novel, low cost modulated wireless link and will discover how using Matlab® overcomes the need for specialist programming skills. Software developers will appreciate how a better understanding of circuits plus the freedom offered by Linux to directly control at the register level enables them to optimise related programs. There is no need to buy special equipment or expensive software tools in order to create embedded projects covered in this book. You can build such quality systems quickly using popular low-cost electronic components and free distributed or low-cost software tools. Some knowledge of basic electronics plus the very basics of C programming only is required. Many projects in this book are developed using Matlab® being a very popular worldwide computational tool for research in engineering and science. The book provides a detailed description of how to combine the power of Matlab® with practical electronics. With an emphasis on learning by doing, readers are encouraged by examples to program with ease; the book provides clear guidelines as to the appropriate programming techniques "on the fly". Complete and well-documented source code is provided for all projects. If you want to learn how to quickly build Linux-based applications able to collect, process and display data on a PC from various analogue and digital sensors, how to control circuitry attached to a computer, then even how to pass data via a network or control your embedded system wirelessly and more -- then this is the book for you!

Arduino for Kids

Author: Priya Kuber,Rishi Gaurav Bhatnagar,Vijay Varada

Publisher: Packt Publishing Ltd

ISBN: 1785882228

Category: Computers

Page: 218

View: 3538

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A cool guide to help kids develop robots and electronics About This Book Get clearly-written code with descriptions and comments that explain each code section The book comes with separate code files, one entire program at a time, as well as many diagrams and separate downloadable files that contain colored photos explaining steps in the book Kids can build multiple projects during the course of the book; by the end, they will have working projects of their own Who This Book Is For This book is for children aged 9 and up, and their parents, who may or may not have a technical background. This book is tailored around the central idea of introducing electronics as a fun and a curiosity-inducing exercise. This book can act as a bonding exercise between parent and child over a single weekend. What You Will Learn Write simple programs using variables, functions, loops, arrays, and libraries Set up the Arduino and understand its internal functioning Get to grips with connections in electronics and arrive at ways to connect various components yourself Delve into various sensors and their selection and build your own sensor Unravel the concept of resistors and capacitors along with understanding the physics of electronics Become an inventor through interactive exercises (such as making a friend happy with a proximity sensor, and giving "life" to a plant) In Detail The mission of this book is to integrate technology with the tools that children already use for crafts so that they feel that the technology is an extension of their playtime. We use coding, sensors, and micro-controllers integrated with art and craft supplies, origami, and Playdough. There are 10 fun-filled chapters that talk to children directly, and give clear instructions for non-technical parents too. We use Arduino as the controller of choice due to its easy availability and large community. By the end of the book, children will comfortably be able to set up their Arduino, read and understand code, manipulate code, and ultimately write their own code for projects. They will also be able to use basic sensors and know how components connect to each other. All the learning takes place with lots of colorful pictures and the circuits are neatly presented using wiring. Style and approach This book will show you the glamour of common and easily available sensors, so that kids and parents waste no time searching for parts. We provide simple yet fun projects with step-by-step instructions that make it easy to get hands-on.

Make Your Own PCBs with EAGLE: From Schematic Designs to Finished Boards

Author: Simon Monk,Duncan Amos

Publisher: McGraw Hill Professional

ISBN: 1260019209

Category: Science

Page: 352

View: 9343

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Fully updated coverage of PCB design and construction with EAGLE This thoroughly revised, easy-to-follow guide shows, step-by-step, how to create your own professional-quality PCBs using the latest versions of EAGLE. Make Your Own PCBs with EAGLE: From Schematic Designs to Finished Boards, Second Edition, guides you through the process of developing a schematic, transforming it into a PCB layout, and submitting Gerber files to a manufacturing service to fabricate your finished board. Four brand-new chapters contain advanced techniques, tips, and features. Downloadable DIY projects include a sound level meter, Arduino shield, Raspberry Pi expansion board, and more! • Install and configure EAGLE—including EAGLE v7.7.0 • Explore EAGLE’s screens and create schematic and board files • Select the right components and launch your own projects • Create scripts and User Language Programs that automate repetitive tasks • Build your own libraries and parts and modify existing components • Generate Gerber design files to submit for fabrication • Solder through-hole PCBs and SMD boards • Learn how to streamline your design thinking and workflow • Design non-rectangular and custom-shaped boards • Learn advanced techniques and take your boards to the next level

Node.js for Embedded Systems

Using Web Technologies to Build Connected Devices

Author: Patrick Mulder,Kelsey Breseman

Publisher: "O'Reilly Media, Inc."

ISBN: 1491928964

Category: COMPUTERS

Page: 266

View: 2570

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How can we build bridges from the digital world of the Internet to the analog world that surrounds us? By bringing accessibility to embedded components such as sensors and microcontrollers, JavaScript and Node.js might shape the world of physical computing as they did for web browsers. This practical guide shows hardware and software engineers, makers, and web developers how to talk in JavaScript with a variety of hardware platforms. Authors Patrick Mulder and Kelsey Breseman also delve into the basics of microcontrollers, single-board computers, and other hardware components. Use JavaScript to program microcontrollers with Arduino and Espruino Prototype IoT devices with the Tessel 2 development platform Learn about electronic input and output components, including sensors Connect microcontrollers to the Internet with the Particle Photon toolchain Run Node.js on single-board computers such as Raspberry Pi and Intel Edison Talk to embedded devices with Node.js libraries such as Johnny-Five, and remotely control the devices with Bluetooth Use MQTT as a message broker to connect devices across networks Explore ways to use robots as building blocks for shared experiences