C++ Beginner to Pro Guide

Author: Timothy Short

Publisher: Createspace Independent Publishing Platform

ISBN: 9781540505583

Category:

Page: 104

View: 5579

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Easy to follow guide to learn C++ Programming - no previous experience required! Programming is an essential skill in today's economy. Don't settle for less: C++: Beginner to Pro Guide will teach you everything you need to know to have a proper footing in C++ and start creating fantastic, responsive, and reliable programs. In this book, we're going to go from the very basics - your first hello world program, variables, things of that nature - to much higher level concepts such as polymorphism, inheritance, and modularity. If you want to be the best C++ programmer and know your stuff inside and out, this book is an incredible starting point for you. You will absolutely not be disappointed if you download C++: Beginner to Pro Guide. Rather, you'll uncover a wealth of knowledge allowing you to program in the C++ language that you didn't have previously. Learning C++ can benefit you in your career, enable you to an entirely new set of hobbies, and allow you to think more critically and logically - especially in terms of computers. If you're looking for the easiest way to teach yourself C++ Programming then this book will be your best friend. With Amazon Prime you can buy it today and start learning tomorrow! Tags: C++, C++ Programming, Learn C++, C++ For Beginners, C++ Programming For Beginners, C++ Programming Language, C++ Course

C Programming for Beginners

The Simple Guide to Learning C Programming Language Fast!

Author: Tim Warren

Publisher: Createspace Independent Publishing Platform

ISBN: 9781516998357

Category: C (Computer program language)

Page: 64

View: 1400

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Everything you need to know and understand to begin using C programming language effectively. This guide takes you step by step through the basics of C, including the program structure, different keywords and data types, variables, constants, and much more.

C Programming Absolute Beginner's Guide

Author: Greg M. Perry,Dean Miller

Publisher: Pearson Education

ISBN: 0789751984

Category: Computers

Page: 337

View: 7480

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Provides instructions for writing C code to create games and mobile applications using the new C11 standard.

The C++ Programming Language

Author: Bjarne Stroustrup

Publisher: Pearson Education

ISBN: 0321563840

Category: Computers

Page: 1346

View: 9280

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Offers information on using the C++ programming languge using the new C++11 standard, covering such topics as concurrency, facilities, standard libraries, and design techniques.

Absolute Beginner's Guide to C

Author: Greg Perry

Publisher: Pearson Education

ISBN: 0672333112

Category: Computers

Page: 432

View: 5500

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For beginning programmers, this updated edition answers all C programming questions. This bestseller talks to readers at their level, explaining every aspect of how to get started and learn the C language quickly. Readers also find out where to learn more about C. This book includes tear-out reference card of C functions and statements, a hierarchy chart, and other valuable information. It uses special icons, notes, clues, warnings, and rewards to make understanding easier. And the clear and friendly style presumes no programming knowledge.

21st Century C

C Tips from the New School

Author: Ben Klemens

Publisher: "O'Reilly Media, Inc."

ISBN: 1491904437

Category: Computers

Page: 408

View: 4581

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Throw out your old ideas about C and get to know a programming language that’s substantially outgrown its origins. With this revised edition of 21st Century C, you’ll discover up-to-date techniques missing from other C tutorials, whether you’re new to the language or just getting reacquainted. C isn’t just the foundation of modern programming languages; it is a modern language, ideal for writing efficient, state-of-the-art applications. Get past idioms that made sense on mainframes and learn the tools you need to work with this evolved and aggressively simple language. No matter what programming language you currently favor, you’ll quickly see that 21st century C rocks. Set up a C programming environment with shell facilities, makefiles, text editors, debuggers, and memory checkers Use Autotools, C’s de facto cross-platform package manager Learn about the problematic C concepts too useful to discard Solve C’s string-building problems with C-standard functions Use modern syntactic features for functions that take structured inputs Build high-level, object-based libraries and programs Perform advanced math, talk to internet servers, and run databases with existing C libraries This edition also includes new material on concurrent threads, virtual tables, C99 numeric types, and other features.

CUDA by Example

An Introduction to General-Purpose GPU Programming, Portable Documents

Author: Jason Sanders,Edward Kandrot

Publisher: Addison-Wesley Professional

ISBN: 0132180138

Category: Computers

Page: 312

View: 1394

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CUDA is a computing architecture designed to facilitate the development of parallel programs. In conjunction with a comprehensive software platform, the CUDA Architecture enables programmers to draw on the immense power of graphics processing units (GPUs) when building high-performance applications. GPUs, of course, have long been available for demanding graphics and game applications. CUDA now brings this valuable resource to programmers working on applications in other domains, including science, engineering, and finance. No knowledge of graphics programming is required—just the ability to program in a modestly extended version of C. CUDA by Example, written by two senior members of the CUDA software platform team, shows programmers how to employ this new technology. The authors introduce each area of CUDA development through working examples. After a concise introduction to the CUDA platform and architecture, as well as a quick-start guide to CUDA C, the book details the techniques and trade-offs associated with each key CUDA feature. You’ll discover when to use each CUDA C extension and how to write CUDA software that delivers truly outstanding performance. Major topics covered include Parallel programming Thread cooperation Constant memory and events Texture memory Graphics interoperability Atomics Streams CUDA C on multiple GPUs Advanced atomics Additional CUDA resources All the CUDA software tools you’ll need are freely available for download from NVIDIA. http://developer.nvidia.com/object/cuda-by-example.html

Matlab

A Practical Introduction to Programming and Problem Solving

Author: Stormy Attaway

Publisher: Butterworth-Heinemann

ISBN: 0124058930

Category: Computers

Page: 560

View: 8628

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MatLab, Third Edition is the only book that gives a full introduction to programming in MATLAB combined with an explanation of the software’s powerful functions, enabling engineers to fully exploit its extensive capabilities in solving engineering problems. The book provides a systematic, step-by-step approach, building on concepts throughout the text, facilitating easier learning. Sections on common pitfalls and programming guidelines direct students towards best practice. The book is organized into 14 chapters, starting with programming concepts such as variables, assignments, input/output, and selection statements; moves onto loops; and then solves problems using both the ‘programming concept’ and the ‘power of MATLAB’ side-by-side. In-depth coverage is given to input/output, a topic that is fundamental to many engineering applications. Vectorized Code has been made into its own chapter, in order to emphasize the importance of using MATLAB efficiently. There are also expanded examples on low-level file input functions, Graphical User Interfaces, and use of MATLAB Version R2012b; modified and new end-of-chapter exercises; improved labeling of plots; and improved standards for variable names and documentation. This book will be a valuable resource for engineers learning to program and model in MATLAB, as well as for undergraduates in engineering and science taking a course that uses (or recommends) MATLAB. Presents programming concepts and MATLAB built-in functions side-by-side Systematic, step-by-step approach, building on concepts throughout the book, facilitating easier learning Sections on common pitfalls and programming guidelines direct students towards best practice

Effective Modern C++

42 Specific Ways to Improve Your Use of C++11 and C++14

Author: Scott Meyers

Publisher: "O'Reilly Media, Inc."

ISBN: 1491908424

Category: Computers

Page: 334

View: 8392

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Coming to grips with C++11 and C++14 is more than a matter of familiarizing yourself with the features they introduce (e.g., auto type declarations, move semantics, lambda expressions, and concurrency support). The challenge is learning to use those features effectively—so that your software is correct, efficient, maintainable, and portable. That’s where this practical book comes in. It describes how to write truly great software using C++11 and C++14—i.e. using modern C++. Topics include: The pros and cons of braced initialization, noexcept specifications, perfect forwarding, and smart pointer make functions The relationships among std::move, std::forward, rvalue references, and universal references Techniques for writing clear, correct, effective lambda expressions How std::atomic differs from volatile, how each should be used, and how they relate to C++'s concurrency API How best practices in "old" C++ programming (i.e., C++98) require revision for software development in modern C++ Effective Modern C++ follows the proven guideline-based, example-driven format of Scott Meyers' earlier books, but covers entirely new material. "After I learned the C++ basics, I then learned how to use C++ in production code from Meyer's series of Effective C++ books. Effective Modern C++ is the most important how-to book for advice on key guidelines, styles, and idioms to use modern C++ effectively and well. Don't own it yet? Buy this one. Now". -- Herb Sutter, Chair of ISO C++ Standards Committee and C++ Software Architect at Microsoft

A beginner s guide

UNDERSTANDING C, C + + & Java FOR DUMMIES

Author: Manjunath R

Publisher: Osmora Incorporated

ISBN: 276592581X

Category: Computers

Page: 426

View: 2284

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This Book is designed for all C, C++ & Java beginners and is also for those who want to interact with the hardware in a more powerful way and this book excepts no formal education in programming and it is written in an easy, reveting and readable style ideally suited for self-study. Of course those who have already familiar with programming are likely to derive more benefits from this book. It does assume, however, a reader able to create at least a simple program. This book introduces you to the fundamental concepts of computer programming using C, C++ & Java languages. If you are just learning C, C++ & Java programs, this book will make an excellent companion to any C, C++ & Java tutorial and serve as a source of knowledge to your specific questions. And, by reading this book, you’ll have a broad, basic knowledge of C, C++ & Java languages. This book is for all programmers, whether you are a novice or an experienced pro. The beginner will find its carefully paced discussions and many examples especially helpful.

Let Us C

Author: Yashavant P. Kanetkar

Publisher: N.A

ISBN: 9788183331630

Category: C (Computer program language)

Page: 738

View: 5339

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Getting Started, The Decision Control Structure ,The Loop Control Structure ,The Case Control Structure ,Functions and Pointers Data Types Revisited ,The C Preprocessor, Arrays, Strings, Structures, Console Input/ Output, File Input/ Output, More Issues In Input/ Output, Operations On Bits, Miscellaneous Features, C Under Windows, Network & Internet Programmng C Under Linux, More Linux Programming Appendix A- Cjompilation and Exeuction, B- Precedence Table, C- Chasing the Bugs, D- ASII Chart, Index

The Book of R

A First Course in Programming and Statistics

Author: Tilman M. Davies

Publisher: No Starch Press

ISBN: 1593277792

Category: Computers

Page: 832

View: 5180

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The Book of R is a comprehensive, beginner-friendly guide to R, the world’s most popular programming language for statistical analysis. Even if you have no programming experience and little more than a grounding in the basics of mathematics, you’ll find everything you need to begin using R effectively for statistical analysis. You’ll start with the basics, like how to handle data and write simple programs, before moving on to more advanced topics, like producing statistical summaries of your data and performing statistical tests and modeling. You’ll even learn how to create impressive data visualizations with R’s basic graphics tools and contributed packages, like ggplot2 and ggvis, as well as interactive 3D visualizations using the rgl package. Dozens of hands-on exercises (with downloadable solutions) take you from theory to practice, as you learn: –The fundamentals of programming in R, including how to write data frames, create functions, and use variables, statements, and loops –Statistical concepts like exploratory data analysis, probabilities, hypothesis tests, and regression modeling, and how to execute them in R –How to access R’s thousands of functions, libraries, and data sets –How to draw valid and useful conclusions from your data –How to create publication-quality graphics of your results Combining detailed explanations with real-world examples and exercises, this book will provide you with a solid understanding of both statistics and the depth of R’s functionality. Make The Book of R your doorway into the growing world of data analysis.

Learning Python

Powerful Object-Oriented Programming

Author: Mark Lutz

Publisher: "O'Reilly Media, Inc."

ISBN: 1449355692

Category: Computers

Page: 1600

View: 4468

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Get a comprehensive, in-depth introduction to the core Python language with this hands-on book. Based on author Mark Lutz’s popular training course, this updated fifth edition will help you quickly write efficient, high-quality code with Python. It’s an ideal way to begin, whether you’re new to programming or a professional developer versed in other languages. Complete with quizzes, exercises, and helpful illustrations, this easy-to-follow, self-paced tutorial gets you started with both Python 2.7 and 3.3— the latest releases in the 3.X and 2.X lines—plus all other releases in common use today. You’ll also learn some advanced language features that recently have become more common in Python code. Explore Python’s major built-in object types such as numbers, lists, and dictionaries Create and process objects with Python statements, and learn Python’s general syntax model Use functions to avoid code redundancy and package code for reuse Organize statements, functions, and other tools into larger components with modules Dive into classes: Python’s object-oriented programming tool for structuring code Write large programs with Python’s exception-handling model and development tools Learn advanced Python tools, including decorators, descriptors, metaclasses, and Unicode processing

Python Crash Course

A Hands-On, Project-Based Introduction to Programming

Author: Eric Matthes

Publisher: No Starch Press

ISBN: 1593277393

Category: Computers

Page: 560

View: 6736

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Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3

C++: A Beginner's Guide, Second Edition

Author: Herbert Schildt

Publisher: McGraw-Hill Prof Med/Tech

ISBN: 0072232153

Category: Computers

Page: 576

View: 2204

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Essential skills made easy! Written by Herb Schildt, the world’s leading programming author, this step-by-step book is ideal for first-time programmers or those new to C++. The modular approach of this series, including sample projects and progress checks, makes it easy to learn to use C++ at your own pace.

How to Read a Book

The Classic Guide to Intelligent Reading

Author: Mortimer J. Adler,Charles Van Doren

Publisher: Simon and Schuster

ISBN: 1476790159

Category: Language Arts & Disciplines

Page: 448

View: 1849

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Analyzes the art of reading and suggests ways to approach literary works, offering techniques for reading in specific literary genres ranging from fiction, poetry, and plays to scientific and philosophical works.

Beginning C

From Novice to Professional

Author: Ivor Horton

Publisher: Apress

ISBN: 1430202432

Category: Computers

Page: 614

View: 3067

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C is the programming language of choice when speed and reliability are required. It is used for many low-level tasks, such as device drivers and operating-system programming. For example, much of Windows and Linux is based on C programming. The updated 4th edition of Beginning C builds on the strengths of its predecessors to offer an essential guide for anyone who wants to learn C or desires a ‘brush-up’ in this compact, fundamental language. This classic from author, lecturer and respected academic Ivor Horton is the essential guide for anyone looking to learn the C language from the ground up.